This commit is contained in:
Evil Factory
2022-06-15 13:26:49 -03:00
410 changed files with 11140 additions and 5815 deletions
@@ -11,7 +11,8 @@ namespace Barotrauma.Networking
c.KickAFKTimer = 0.0f;
UInt16 ID = msg.ReadUInt16();
ChatMessageType type = (ChatMessageType)msg.ReadByte();
ChatMessageType type = (ChatMessageType)msg.ReadRangedInteger(0, Enum.GetValues(typeof(ChatMessageType)).Length - 1);
ChatMode chatMode = (ChatMode)msg.ReadRangedInteger(0, Enum.GetValues(typeof(ChatMode)).Length - 1);
string txt;
Character orderTargetCharacter = null;
@@ -180,7 +181,7 @@ namespace Barotrauma.Networking
}
else
{
GameMain.Server.SendChatMessage(txt, null, c);
GameMain.Server.SendChatMessage(txt, senderClient: c, chatMode: chatMode);
}
@@ -213,7 +214,7 @@ namespace Barotrauma.Networking
{
msg.Write((byte)ServerNetObject.CHAT_MESSAGE);
msg.Write(NetStateID);
msg.Write((byte)Type);
msg.WriteRangedInteger((int)Type, 0, Enum.GetValues(typeof(ChatMessageType)).Length - 1);
msg.Write((byte)ChangeType);
msg.Write(Text);