(4f4395b00) Reduced the size of the disallowed item interface area around the chatbox

This commit is contained in:
Joonas Rikkonen
2019-04-04 11:07:45 +03:00
parent 860e5204ab
commit 79ea41e6c9
54 changed files with 571 additions and 540 deletions
@@ -163,8 +163,7 @@ namespace Barotrauma.Items.Components
break;
}
}
item.IsShootable = true;
item.RequireAimToUse = false;
InitProjSpecific(element);
}
@@ -489,10 +488,7 @@ namespace Barotrauma.Items.Components
character.CursorPosition = closestEnemy.WorldPosition;
if (item.Submarine != null) character.CursorPosition -= item.Submarine.Position;
if (item.RequireAimToUse)
{
character.SetInput(InputType.Aim, false, true);
}
character.SetInput(InputType.Aim, false, true);
float enemyAngle = MathUtils.VectorToAngle(closestEnemy.WorldPosition - item.WorldPosition);
float turretAngle = -rotation;
@@ -505,7 +501,7 @@ namespace Barotrauma.Items.Components
if (objective.Option.ToLowerInvariant() == "fireatwill")
{
character?.Speak(TextManager.Get("DialogFireTurret").Replace("[itemname]", item.Name), null, 0.0f, "fireturret", 5.0f);
character.SetInput(InputType.Shoot, true, true);
character.SetInput(InputType.Use, true, true);
}
return false;