(4f4395b00) Reduced the size of the disallowed item interface area around the chatbox

This commit is contained in:
Joonas Rikkonen
2019-04-04 11:07:45 +03:00
parent 860e5204ab
commit 79ea41e6c9
54 changed files with 571 additions and 540 deletions
@@ -377,23 +377,14 @@ namespace Barotrauma.Items.Components
target.Body.ApplyLinearImpulse(item.body.LinearVelocity * item.body.Mass);
return true;
}
else if (target.Body.UserData is Limb limb)
{
//severed limbs don't deactivate the projectile (but may still slow it down enough to make it inactive)
if (limb.IsSevered)
{
target.Body.ApplyLinearImpulse(item.body.LinearVelocity * item.body.Mass);
return true;
}
limb.character.LastDamageSource = item;
attackResult = attack.DoDamageToLimb(User, limb, item.WorldPosition, 1.0f);
if (limb.character != null) character = limb.character;
}
else if (target.Body.UserData is Structure structure)
{
attackResult = attack.DoDamage(User, structure, item.WorldPosition, 1.0f);
}
limb.character.LastDamageSource = item;
if (attack != null) { attackResult = attack.DoDamageToLimb(User, limb, item.WorldPosition, 1.0f); }
if (limb.character != null) { character = limb.character; }
}
else if (target.Body.UserData is Structure structure)
{
if (attack != null) { attackResult = attack.DoDamage(User, structure, item.WorldPosition, 1.0f); }
}
if (character != null) character.LastDamageSource = item;