(4f4395b00) Reduced the size of the disallowed item interface area around the chatbox

This commit is contained in:
Joonas Rikkonen
2019-04-04 11:07:45 +03:00
parent 860e5204ab
commit 79ea41e6c9
54 changed files with 571 additions and 540 deletions
@@ -149,8 +149,7 @@ namespace Barotrauma.Items.Components
//TODO: refactor the hitting logic (get rid of the magic numbers, make it possible to use different kinds of animations for different items)
if (!hitting)
{
bool aim = picker.IsKeyDown(InputType.Aim) && reloadTimer <= 0 && (picker.SelectedConstruction == null || picker.SelectedConstruction.GetComponent<Ladder>() != null);
if (aim)
if (picker.IsKeyDown(InputType.Aim) && reloadTimer <= 0)
{
hitPos = MathUtils.WrapAnglePi(Math.Min(hitPos + deltaTime * 5f, MathHelper.PiOver4));
ac.HoldItem(deltaTime, item, handlePos, aimPos, Vector2.Zero, false, hitPos, holdAngle + hitPos);