(1da783d84) RepairTool fixes. Closes #1486 - Fixed Submarine.PickBodies only returning the closest body it hits (and the body the ray is inside, if any). - Welding tool raycasts can go through walls, but not fix other types of entities behind the walls. Now it's possible to weld multiple overlapping walls at the same time, but not doors/characters behind the wall. - Made the welding & plasma particles bigger to match the increased range of the tools better.
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@@ -615,7 +615,7 @@ namespace Barotrauma
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NewMessage(Hull.EditWater ? "Water editing on" : "Water editing off", Color.White);
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}, isCheat: true));
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commands.Add(new Command("eventmanager", "eventmanager: Toggle event manager on/off. No new random events are created when the event manager is disabled.", (string[] args) =>
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commands.Add(new Command("fire|editfire", "fire/editfire: Allows putting up fires by left clicking.", (string[] args) =>
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{
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Hull.EditFire = !Hull.EditFire;
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NewMessage(Hull.EditFire ? "Fire spawning on" : "Fire spawning off", Color.White);
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