(f0911ad58) Scale settings menu according to screen resolution, repositioned main menu tabs so that they don't overlap with the menu buttons
This commit is contained in:
@@ -72,7 +72,7 @@ namespace Barotrauma
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private void CreateSettingsFrame()
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private void CreateSettingsFrame()
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{
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{
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settingsFrame = new GUIFrame(new RectTransform(new Point(1024, 768), GUI.Canvas, Anchor.Center));
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settingsFrame = new GUIFrame(new RectTransform(new Vector2(0.8f, 0.8f), GUI.Canvas, Anchor.Center));
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var settingsFramePadding = new GUIFrame(new RectTransform(new Vector2(0.95f, 0.9f), settingsFrame.RectTransform, Anchor.TopCenter) { RelativeOffset = new Vector2(0.0f, 0.05f) }, style: null);
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var settingsFramePadding = new GUIFrame(new RectTransform(new Vector2(0.95f, 0.9f), settingsFrame.RectTransform, Anchor.TopCenter) { RelativeOffset = new Vector2(0.0f, 0.05f) }, style: null);
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@@ -85,13 +85,12 @@ namespace Barotrauma
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var generalLayoutGroup = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 1.0f), leftPanel.RectTransform, Anchor.TopLeft));
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var generalLayoutGroup = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 1.0f), leftPanel.RectTransform, Anchor.TopLeft));
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//new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.05f), generalLayoutGroup.RectTransform), TextManager.Get("ContentPackages"));
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new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.05f), generalLayoutGroup.RectTransform), TextManager.Get("ContentPackages"));
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var contentPackageList = new GUIListBox(new RectTransform(new Vector2(1.0f, 0.75f), generalLayoutGroup.RectTransform))
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var contentPackageList = new GUIListBox(new RectTransform(new Vector2(1.0f, 0.75f), generalLayoutGroup.RectTransform))
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{
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{
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CanBeFocused = false
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CanBeFocused = false
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};
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};
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foreach (ContentPackage contentPackage in ContentPackage.List)
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foreach (ContentPackage contentPackage in ContentPackage.List)
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{
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{
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var tickBox = new GUITickBox(new RectTransform(new Vector2(1.0f, 0.067f), contentPackageList.Content.RectTransform, minSize: new Point(0, 15)), contentPackage.Name)
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var tickBox = new GUITickBox(new RectTransform(new Vector2(1.0f, 0.067f), contentPackageList.Content.RectTransform, minSize: new Point(0, 15)), contentPackage.Name)
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@@ -612,8 +611,9 @@ namespace Barotrauma
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for (int i = 0; i < inputNames.Length; i++)
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for (int i = 0; i < inputNames.Length; i++)
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{
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{
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var inputContainer = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.06f), inputFrame.RectTransform)) { Stretch = true, IsHorizontal = true, RelativeSpacing = 0.05f };
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var inputContainer = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.06f), inputFrame.RectTransform)) { Stretch = true, IsHorizontal = true, RelativeSpacing = 0.05f };
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new GUITextBlock(new RectTransform(new Vector2(0.25f, 1.0f), inputContainer.RectTransform, Anchor.TopLeft), TextManager.Get("InputType." + ((InputType)i)) + ": ", font: GUI.SmallFont) { ForceUpperCase = true };
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new GUITextBlock(new RectTransform(new Vector2(0.3f, 1.0f), inputContainer.RectTransform, Anchor.TopLeft) { MinSize = new Point(150, 0) },
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var keyBox = new GUITextBox(new RectTransform(new Vector2(1.0f, 1.0f), inputContainer.RectTransform),
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TextManager.Get("InputType." + ((InputType)i)) + ": ", font: GUI.SmallFont) { ForceUpperCase = true };
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var keyBox = new GUITextBox(new RectTransform(new Vector2(0.7f, 1.0f), inputContainer.RectTransform),
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text: keyMapping[i].ToString(), font: GUI.SmallFont)
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text: keyMapping[i].ToString(), font: GUI.SmallFont)
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{
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{
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UserData = i
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UserData = i
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@@ -641,7 +641,7 @@ namespace Barotrauma
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new GUIFrame(new RectTransform(new Vector2(1.0f, 0.02f), generalLayoutGroup.RectTransform), style: null);
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new GUIFrame(new RectTransform(new Vector2(1.0f, 0.02f), generalLayoutGroup.RectTransform), style: null);
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new GUIButton(new RectTransform(new Vector2(0.4f, 1.0f), buttonArea.RectTransform, Anchor.BottomLeft),
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new GUIButton(new RectTransform(new Vector2(0.4f, 1.0f), buttonArea.RectTransform, Anchor.BottomLeft),
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TextManager.Get("Cancel"))
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TextManager.Get("Cancel"), style: "GUIButtonLarge")
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{
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{
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IgnoreLayoutGroups = true,
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IgnoreLayoutGroups = true,
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OnClicked = (x, y) =>
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OnClicked = (x, y) =>
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@@ -657,7 +657,7 @@ namespace Barotrauma
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};
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};
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applyButton = new GUIButton(new RectTransform(new Vector2(0.4f, 1.0f), buttonArea.RectTransform, Anchor.BottomRight),
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applyButton = new GUIButton(new RectTransform(new Vector2(0.4f, 1.0f), buttonArea.RectTransform, Anchor.BottomRight),
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TextManager.Get("ApplySettingsButton"))
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TextManager.Get("ApplySettingsButton"), style: "GUIButtonLarge")
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{
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{
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IgnoreLayoutGroups = true,
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IgnoreLayoutGroups = true,
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Enabled = false
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Enabled = false
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@@ -51,7 +51,7 @@ namespace Barotrauma
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new GUIImage(new RectTransform(new Vector2(0.35f, 0.2f), Frame.RectTransform, Anchor.BottomRight) { RelativeOffset = new Vector2(0.05f, 0.05f) },
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new GUIImage(new RectTransform(new Vector2(0.35f, 0.2f), Frame.RectTransform, Anchor.BottomRight) { RelativeOffset = new Vector2(0.05f, 0.05f) },
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style: "TitleText");
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style: "TitleText");
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buttonsParent = new GUILayoutGroup(new RectTransform(new Vector2(0.5f, 0.85f), parent: Frame.RectTransform, anchor: Anchor.BottomLeft, pivot: Pivot.BottomLeft)
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buttonsParent = new GUILayoutGroup(new RectTransform(new Vector2(0.3f, 0.85f), parent: Frame.RectTransform, anchor: Anchor.BottomLeft, pivot: Pivot.BottomLeft)
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{
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{
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AbsoluteOffset = new Point(50, 0)
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AbsoluteOffset = new Point(50, 0)
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})
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})
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@@ -61,7 +61,7 @@ namespace Barotrauma
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};
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};
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// === CAMPAIGN
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// === CAMPAIGN
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var campaignHolder = new GUILayoutGroup(new RectTransform(new Vector2(0.5f, 1.0f), parent: buttonsParent.RectTransform) { RelativeOffset = new Vector2(0.1f, 0.0f) }, isHorizontal: true);
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var campaignHolder = new GUILayoutGroup(new RectTransform(new Vector2(0.9f, 1.0f), parent: buttonsParent.RectTransform) { RelativeOffset = new Vector2(0.1f, 0.0f) }, isHorizontal: true);
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new GUIImage(new RectTransform(new Vector2(0.2f, 0.7f), campaignHolder.RectTransform), "MainMenuCampaignIcon")
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new GUIImage(new RectTransform(new Vector2(0.2f, 0.7f), campaignHolder.RectTransform), "MainMenuCampaignIcon")
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{
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{
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@@ -107,7 +107,7 @@ namespace Barotrauma
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};
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};
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// === MULTIPLAYER
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// === MULTIPLAYER
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var multiplayerHolder = new GUILayoutGroup(new RectTransform(new Vector2(0.5f, 1.0f), parent: buttonsParent.RectTransform) { RelativeOffset = new Vector2(0.05f, 0.0f) }, isHorizontal: true);
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var multiplayerHolder = new GUILayoutGroup(new RectTransform(new Vector2(0.9f, 1.0f), parent: buttonsParent.RectTransform) { RelativeOffset = new Vector2(0.05f, 0.0f) }, isHorizontal: true);
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new GUIImage(new RectTransform(new Vector2(0.2f, 0.7f), multiplayerHolder.RectTransform), "MainMenuMultiplayerIcon")
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new GUIImage(new RectTransform(new Vector2(0.2f, 0.7f), multiplayerHolder.RectTransform), "MainMenuMultiplayerIcon")
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{
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{
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@@ -152,7 +152,7 @@ namespace Barotrauma
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};
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};
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// === CUSTOMIZE
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// === CUSTOMIZE
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var customizeHolder = new GUILayoutGroup(new RectTransform(new Vector2(0.5f, 1.0f), parent: buttonsParent.RectTransform) { RelativeOffset = new Vector2(0.15f, 0.0f) }, isHorizontal: true);
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var customizeHolder = new GUILayoutGroup(new RectTransform(new Vector2(0.9f, 1.0f), parent: buttonsParent.RectTransform) { RelativeOffset = new Vector2(0.15f, 0.0f) }, isHorizontal: true);
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new GUIImage(new RectTransform(new Vector2(0.2f, 0.7f), customizeHolder.RectTransform), "MainMenuCustomizeIcon")
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new GUIImage(new RectTransform(new Vector2(0.2f, 0.7f), customizeHolder.RectTransform), "MainMenuCustomizeIcon")
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{
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{
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@@ -209,7 +209,7 @@ namespace Barotrauma
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}
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}
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// === OPTION
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// === OPTION
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var optionHolder = new GUILayoutGroup(new RectTransform(new Vector2(0.5f, 0.5f), parent: buttonsParent.RectTransform), isHorizontal: true);
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var optionHolder = new GUILayoutGroup(new RectTransform(new Vector2(0.9f, 0.5f), parent: buttonsParent.RectTransform), isHorizontal: true);
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new GUIImage(new RectTransform(new Vector2(0.15f, 0.6f), optionHolder.RectTransform), "MainMenuOptionIcon")
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new GUIImage(new RectTransform(new Vector2(0.15f, 0.6f), optionHolder.RectTransform), "MainMenuOptionIcon")
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{
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{
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@@ -219,7 +219,7 @@ namespace Barotrauma
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//spacing
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//spacing
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new GUIFrame(new RectTransform(new Vector2(0.01f, 0.0f), optionHolder.RectTransform), style: null);
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new GUIFrame(new RectTransform(new Vector2(0.01f, 0.0f), optionHolder.RectTransform), style: null);
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var optionButtons = new GUILayoutGroup(new RectTransform(new Vector2(0.55f, 1.0f), parent: optionHolder.RectTransform) { RelativeOffset = new Vector2(0.0f, 0.15f) });
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var optionButtons = new GUILayoutGroup(new RectTransform(new Vector2(0.8f, 1.0f), parent: optionHolder.RectTransform) { RelativeOffset = new Vector2(0.0f, 0.15f) });
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var optionList = new GUILayoutGroup(new RectTransform(new Vector2(0.8f, 0.15f), parent: optionButtons.RectTransform))
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var optionList = new GUILayoutGroup(new RectTransform(new Vector2(0.8f, 0.15f), parent: optionButtons.RectTransform))
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{
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{
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@@ -241,7 +241,7 @@ namespace Barotrauma
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//debug button for quickly starting a new round
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//debug button for quickly starting a new round
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#if DEBUG
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#if DEBUG
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new GUIButton(new RectTransform(new Vector2(0.5f, 0.1f), buttonsParent.RectTransform, Anchor.TopLeft, Pivot.BottomLeft) { AbsoluteOffset = new Point(0, -40) },
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new GUIButton(new RectTransform(new Vector2(0.8f, 0.1f), buttonsParent.RectTransform, Anchor.TopLeft, Pivot.BottomLeft) { AbsoluteOffset = new Point(0, -40) },
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"Quickstart (dev)", style: "GUIButtonLarge", color: Color.Red)
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"Quickstart (dev)", style: "GUIButtonLarge", color: Color.Red)
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{
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{
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IgnoreLayoutGroups = true,
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IgnoreLayoutGroups = true,
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@@ -255,7 +255,7 @@ namespace Barotrauma
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#endif
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#endif
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var minButtonSize = new Point(120, 20);
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var minButtonSize = new Point(120, 20);
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var maxButtonSize = new Point(240, 40);
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var maxButtonSize = new Point(480, 80);
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/*new GUIButton(new RectTransform(new Vector2(1.0f, 0.1f), buttonsParent.RectTransform), TextManager.Get("TutorialButton"), style: "GUIButtonLarge")
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/*new GUIButton(new RectTransform(new Vector2(1.0f, 0.1f), buttonsParent.RectTransform), TextManager.Get("TutorialButton"), style: "GUIButtonLarge")
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{
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{
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@@ -270,16 +270,21 @@ namespace Barotrauma
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SetupButtons(buttons);
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SetupButtons(buttons);
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buttons.ForEach(b => b.TextBlock.SetTextPos());*/
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buttons.ForEach(b => b.TextBlock.SetTextPos());*/
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var relativeSize = new Vector2(0.5f, 0.5f);
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var relativeSize = new Vector2(0.6f, 0.5f);
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var minSize = new Point(600, 400);
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var minSize = new Point(600, 400);
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var maxSize = new Point(900, 600);
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var maxSize = new Point(2000, 1500);
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var anchor = Anchor.Center;
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var anchor = Anchor.CenterRight;
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var pivot = Pivot.Center;
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var pivot = Pivot.CenterRight;
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Vector2 relativeSpacing = new Vector2(0.05f, 0.0f);
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menuTabs = new GUIFrame[Enum.GetValues(typeof(Tab)).Length + 1];
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menuTabs = new GUIFrame[Enum.GetValues(typeof(Tab)).Length + 1];
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menuTabs[(int)Tab.NewGame] = new GUIFrame(new RectTransform(relativeSize, GUI.Canvas, anchor, pivot, minSize, maxSize));
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menuTabs[(int)Tab.Settings] = new GUIFrame(new RectTransform(new Vector2(relativeSize.X, 0.8f), GUI.Canvas, anchor, pivot, minSize, maxSize) { RelativeOffset = relativeSpacing },
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style: null);
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menuTabs[(int)Tab.NewGame] = new GUIFrame(new RectTransform(relativeSize, GUI.Canvas, anchor, pivot, minSize, maxSize) { RelativeOffset = relativeSpacing });
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var paddedNewGame = new GUIFrame(new RectTransform(new Vector2(0.9f, 0.9f), menuTabs[(int)Tab.NewGame].RectTransform, Anchor.Center), style: null);
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var paddedNewGame = new GUIFrame(new RectTransform(new Vector2(0.9f, 0.9f), menuTabs[(int)Tab.NewGame].RectTransform, Anchor.Center), style: null);
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menuTabs[(int)Tab.LoadGame] = new GUIFrame(new RectTransform(relativeSize, GUI.Canvas, anchor, pivot, minSize, maxSize));
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menuTabs[(int)Tab.LoadGame] = new GUIFrame(new RectTransform(relativeSize, GUI.Canvas, anchor, pivot, minSize, maxSize) { RelativeOffset = relativeSpacing });
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var paddedLoadGame = new GUIFrame(new RectTransform(new Vector2(0.9f, 0.9f), menuTabs[(int)Tab.LoadGame].RectTransform, Anchor.Center), style: null);
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var paddedLoadGame = new GUIFrame(new RectTransform(new Vector2(0.9f, 0.9f), menuTabs[(int)Tab.LoadGame].RectTransform, Anchor.Center), style: null);
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campaignSetupUI = new CampaignSetupUI(false, paddedNewGame, paddedLoadGame, Submarine.SavedSubmarines)
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campaignSetupUI = new CampaignSetupUI(false, paddedNewGame, paddedLoadGame, Submarine.SavedSubmarines)
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@@ -290,13 +295,13 @@ namespace Barotrauma
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var hostServerScale = new Vector2(0.7f, 1.0f);
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var hostServerScale = new Vector2(0.7f, 1.0f);
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menuTabs[(int)Tab.HostServer] = new GUIFrame(new RectTransform(
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menuTabs[(int)Tab.HostServer] = new GUIFrame(new RectTransform(
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Vector2.Multiply(relativeSize, hostServerScale), GUI.Canvas, anchor, pivot, minSize.Multiply(hostServerScale), maxSize.Multiply(hostServerScale)));
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Vector2.Multiply(relativeSize, hostServerScale), GUI.Canvas, anchor, pivot, minSize.Multiply(hostServerScale), maxSize.Multiply(hostServerScale)) { RelativeOffset = relativeSpacing });
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CreateHostServerFields();
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CreateHostServerFields();
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//----------------------------------------------------------------------
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//----------------------------------------------------------------------
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menuTabs[(int)Tab.Tutorials] = new GUIFrame(new RectTransform(relativeSize, GUI.Canvas, anchor, pivot, minSize, maxSize));
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menuTabs[(int)Tab.Tutorials] = new GUIFrame(new RectTransform(relativeSize, GUI.Canvas, anchor, pivot, minSize, maxSize) { RelativeOffset = relativeSpacing });
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//PLACEHOLDER
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//PLACEHOLDER
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var tutorialList = new GUIListBox(
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var tutorialList = new GUIListBox(
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@@ -377,6 +382,7 @@ namespace Barotrauma
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return false;
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return false;
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}
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}
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GameMain.Config.ResetSettingsFrame();
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selectedTab = (Tab)obj;
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selectedTab = (Tab)obj;
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switch (selectedTab)
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switch (selectedTab)
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@@ -389,8 +395,9 @@ namespace Barotrauma
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campaignSetupUI.UpdateLoadMenu();
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campaignSetupUI.UpdateLoadMenu();
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break;
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break;
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case Tab.Settings:
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case Tab.Settings:
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GameMain.Config.ResetSettingsFrame();
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menuTabs[(int)Tab.Settings].RectTransform.ClearChildren();
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menuTabs[(int)Tab.Settings] = GameMain.Config.SettingsFrame;
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GameMain.Config.SettingsFrame.RectTransform.Parent = menuTabs[(int)Tab.Settings].RectTransform;
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GameMain.Config.SettingsFrame.RectTransform.RelativeSize = Vector2.One;
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break;
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break;
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case Tab.JoinServer:
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case Tab.JoinServer:
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GameMain.ServerListScreen.Select();
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GameMain.ServerListScreen.Select();
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Reference in New Issue
Block a user