Merge remote-tracking branch 'upstream/master' into develop
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@@ -3022,7 +3022,10 @@ namespace Barotrauma
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switch (args[argIndex].ToLowerInvariant())
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{
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case "inside":
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spawnPoint = WayPoint.GetRandom(SpawnType.Human, job, Submarine.MainSub);
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spawnPoint =
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WayPoint.GetRandom(SpawnType.Human, job, Submarine.MainSub) ??
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//try a non-job-specific spawnpoint if a job-specific one can't be found
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WayPoint.GetRandom(SpawnType.Human, assignedJob: null, Submarine.MainSub);
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break;
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case "outside":
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spawnPoint = WayPoint.GetRandom(SpawnType.Enemy);
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