added client and server network communication

This commit is contained in:
Evil Factory
2021-09-20 16:15:29 -03:00
parent c5d365eaa7
commit 784baf550f
6 changed files with 79 additions and 11 deletions
@@ -849,6 +849,9 @@ namespace Barotrauma.Networking
case ClientPacketHeader.ERROR:
HandleClientError(inc, connectedClient);
break;
case ClientPacketHeader.LUA_NET_MESSAGE:
GameMain.Lua.networking.NetMessageReceived(inc, connectedClient);
break;
}
}