added client and server network communication
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@@ -849,6 +849,9 @@ namespace Barotrauma.Networking
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case ClientPacketHeader.ERROR:
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HandleClientError(inc, connectedClient);
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break;
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case ClientPacketHeader.LUA_NET_MESSAGE:
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GameMain.Lua.networking.NetMessageReceived(inc, connectedClient);
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break;
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}
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}
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