added client and server network communication

This commit is contained in:
Evil Factory
2021-09-20 16:15:29 -03:00
parent c5d365eaa7
commit 784baf550f
6 changed files with 79 additions and 11 deletions
@@ -958,6 +958,9 @@ namespace Barotrauma.Networking
case ServerPacketHeader.EVENTACTION:
GameMain.GameSession?.EventManager.ClientRead(inc);
break;
case ServerPacketHeader.LUA_NET_MESSAGE:
GameMain.Lua.networking.NetMessageReceived(inc);
break;
}
}