Camera twitching fixes, fixed crashing when loading a sub with no hull, fixed server lobby player count only working for 0-15 players, progress on downloading subs from the server
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@@ -94,7 +94,7 @@ namespace Barotrauma.Networking.ReliableMessages
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var reliableMessage = new ReliableMessage(message, messageID);
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message.WriteEnum(PacketTypes.ReliableMessage);
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message.Write((byte)PacketTypes.ReliableMessage);
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message.Write(messageID);
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@@ -184,7 +184,7 @@ namespace Barotrauma.Networking.ReliableMessages
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//Debug.WriteLine("Sending ack message: "+messageCount);
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NetOutgoingMessage message = sender.CreateMessage();
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message.WriteEnum(PacketTypes.LatestMessageID);
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message.Write((byte)PacketTypes.LatestMessageID);
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message.Write(messageCount);
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@@ -244,7 +244,7 @@ namespace Barotrauma.Networking.ReliableMessages
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Debug.WriteLine("rerequest "+missingMessage.ID+" (try #"+missingMessage.ResendRequestsSent+")");
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NetOutgoingMessage resendRequest = receiver.CreateMessage();
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resendRequest.WriteEnum(PacketTypes.ResendRequest);
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resendRequest.Write((byte)PacketTypes.ResendRequest);
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resendRequest.Write(missingMessage.ID);
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@@ -443,6 +443,7 @@ namespace Barotrauma.Networking.ReliableMessages
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public void SaveInnerMessage()
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{
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innerMessage.WritePadBits();
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innerMessageBytes = innerMessage.PeekBytes(innerMessage.LengthBytes);
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//innerMessage = null;
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}
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