Merge branch 'dev' of https://github.com/Regalis11/Barotrauma into unstable
This commit is contained in:
@@ -87,10 +87,12 @@ namespace Barotrauma
|
||||
GameSettings.SaveCurrentConfig();
|
||||
GameMain.SoundManager.SetCategoryMuffle("default", false);
|
||||
GUI.ClearMessages();
|
||||
#if !DEBUG
|
||||
if (GameMain.GameSession?.GameMode is TestGameMode)
|
||||
{
|
||||
DebugConsole.DeactivateCheats();
|
||||
}
|
||||
#endif
|
||||
#endif
|
||||
}
|
||||
/// <summary>
|
||||
@@ -167,9 +169,9 @@ namespace Barotrauma
|
||||
|
||||
if (Character.Controlled != null)
|
||||
{
|
||||
if (Character.Controlled.SelectedConstruction != null && Character.Controlled.CanInteractWith(Character.Controlled.SelectedConstruction))
|
||||
if (Character.Controlled.SelectedItem != null && Character.Controlled.CanInteractWith(Character.Controlled.SelectedItem))
|
||||
{
|
||||
Character.Controlled.SelectedConstruction.UpdateHUD(cam, Character.Controlled, (float)deltaTime);
|
||||
Character.Controlled.SelectedItem.UpdateHUD(cam, Character.Controlled, (float)deltaTime);
|
||||
}
|
||||
if (Character.Controlled.Inventory != null)
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user