Merge branch 'dev' of https://github.com/Regalis11/Barotrauma into unstable

This commit is contained in:
EvilFactory
2022-09-29 12:13:55 -03:00
602 changed files with 19759 additions and 16312 deletions
@@ -87,10 +87,12 @@ namespace Barotrauma
GameSettings.SaveCurrentConfig();
GameMain.SoundManager.SetCategoryMuffle("default", false);
GUI.ClearMessages();
#if !DEBUG
if (GameMain.GameSession?.GameMode is TestGameMode)
{
DebugConsole.DeactivateCheats();
}
#endif
#endif
}
/// <summary>
@@ -167,9 +169,9 @@ namespace Barotrauma
if (Character.Controlled != null)
{
if (Character.Controlled.SelectedConstruction != null && Character.Controlled.CanInteractWith(Character.Controlled.SelectedConstruction))
if (Character.Controlled.SelectedItem != null && Character.Controlled.CanInteractWith(Character.Controlled.SelectedItem))
{
Character.Controlled.SelectedConstruction.UpdateHUD(cam, Character.Controlled, (float)deltaTime);
Character.Controlled.SelectedItem.UpdateHUD(cam, Character.Controlled, (float)deltaTime);
}
if (Character.Controlled.Inventory != null)
{