From 769a012776bbeabb527dab1d9e31be1ccedb889f Mon Sep 17 00:00:00 2001 From: Joonas Rikkonen Date: Sun, 9 Jul 2017 19:08:45 +0300 Subject: [PATCH] Items that are in an inventory can't be focused on (otherwise characters would constantly focus on the item they're holding) --- Barotrauma/BarotraumaShared/Source/Characters/Character.cs | 1 + 1 file changed, 1 insertion(+) diff --git a/Barotrauma/BarotraumaShared/Source/Characters/Character.cs b/Barotrauma/BarotraumaShared/Source/Characters/Character.cs index a85e46373..09c337cfb 100644 --- a/Barotrauma/BarotraumaShared/Source/Characters/Character.cs +++ b/Barotrauma/BarotraumaShared/Source/Characters/Character.cs @@ -1101,6 +1101,7 @@ namespace Barotrauma if (ignoredItems != null && ignoredItems.Contains(item)) continue; if (hull != null && item.CurrentHull != hull) continue; if (item.body != null && !item.body.Enabled) continue; + if (item.ParentInventory != null) continue; float distanceToItem = float.PositiveInfinity; if (CanInteractWith(item, out distanceToItem))