Unstable v0.10.601.0
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@@ -73,13 +73,13 @@ namespace Barotrauma
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{
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get;
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set;
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}
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} = true;
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public bool DamagesCharacters
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{
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get;
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set;
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}
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} = true;
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public bool Removed
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{
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@@ -65,8 +65,8 @@ namespace Barotrauma
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Noise = new Vector2(
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PerlinNoise.GetPerlin(Rect.X / 1000.0f, Rect.Y / 1000.0f),
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PerlinNoise.GetPerlin(Rect.Y / 1000.0f + 0.5f, Rect.X / 1000.0f + 0.5f));
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Color = DirtColor = Color.Lerp(new Color(10, 10, 10, 100), new Color(54, 57, 28, 200), Noise.X);
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DirtColor = Color.Lerp(new Color(10, 10, 10, 100), new Color(54, 57, 28, 200), Noise.X);
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}
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public bool SetColor(Color color)
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