Unstable v0.10.601.0

This commit is contained in:
Juan Pablo Arce
2020-10-07 10:39:32 -03:00
parent ebe1ce1427
commit 768f516e7c
65 changed files with 743 additions and 139 deletions
@@ -15,7 +15,7 @@ namespace Barotrauma
msg.Write((byte)monsters.Count);
foreach (Character monster in monsters)
{
monster.WriteSpawnData(msg, monster.ID, restrictMessageSize: false);
monster.WriteSpawnData(msg, monster.OriginalID, restrictMessageSize: false);
}
}
}
@@ -131,7 +131,7 @@ namespace Barotrauma
case NetEntityEvent.Type.ChangeProperty:
try
{
WritePropertyChange(msg, extraData, false);
WritePropertyChange(msg, extraData, inGameEditableOnly: !GameMain.NetworkMember.IsServer);
}
catch (Exception e)
{
@@ -222,7 +222,7 @@ namespace Barotrauma
break;
case NetEntityEvent.Type.ChangeProperty:
ReadPropertyChange(msg, true, c);
ReadPropertyChange(msg, inGameEditableOnly: GameMain.NetworkMember.IsServer, sender: c);
break;
case NetEntityEvent.Type.Combine:
UInt16 combineTargetID = msg.ReadUInt16();
@@ -367,7 +367,7 @@ namespace Barotrauma
public void CreateServerEvent<T>(T ic) where T : ItemComponent, IServerSerializable
{
if (GameMain.Server == null) return;
if (GameMain.Server == null) { return; }
if (!ItemList.Contains(this))
{
@@ -378,12 +378,31 @@ namespace Barotrauma
}
int index = components.IndexOf(ic);
if (index == -1) return;
if (index == -1) { return; }
object[] extraData = new object[] { NetEntityEvent.Type.ComponentState, index };
ic.ServerAppendExtraData(ref extraData);
GameMain.Server.CreateEntityEvent(this, extraData);
}
public void CreateServerEvent<T>(T ic, object[] extraData) where T : ItemComponent, IServerSerializable
{
if (GameMain.Server == null) { return; }
if (!ItemList.Contains(this))
{
string errorMsg = "Attempted to create a network event for an item (" + Name + ") that hasn't been fully initialized yet.\n" + Environment.StackTrace.CleanupStackTrace();
DebugConsole.ThrowError(errorMsg);
GameAnalyticsManager.AddErrorEventOnce("Item.CreateServerEvent:EventForUninitializedItem" + Name + ID, GameAnalyticsSDK.Net.EGAErrorSeverity.Error, errorMsg);
return;
}
int index = components.IndexOf(ic);
if (index == -1) { return; }
object[] data = new object[] { NetEntityEvent.Type.ComponentState, index }.Concat(extraData).ToArray();
GameMain.Server.CreateEntityEvent(this, data);
}
}
}
@@ -119,7 +119,11 @@ namespace Barotrauma.Networking
if (type == ChatMessageType.Order)
{
if (c.Character == null || c.Character.SpeechImpediment >= 100.0f || c.Character.IsDead) { return; }
if (!orderMsg.Order.TargetAllCharacters && orderTargetCharacter != null)
if (orderMsg.Order.TargetAllCharacters)
{
HumanAIController.ReportProblem(orderMsg.Sender, orderMsg.Order);
}
else if (orderTargetCharacter != null)
{
var order = orderTargetPosition == null ?
new Order(orderMsg.Order.Prefab, orderTargetEntity, orderMsg.Order.Prefab?.GetTargetItemComponent(orderTargetEntity as Item), orderMsg.Sender) :