Unstable v0.10.601.0

This commit is contained in:
Juan Pablo Arce
2020-10-07 10:39:32 -03:00
parent ebe1ce1427
commit 768f516e7c
65 changed files with 743 additions and 139 deletions
@@ -879,7 +879,8 @@ namespace Barotrauma
ChildServerRelay.Start(processInfo);
Thread.Sleep(1000); //wait until the server is ready before connecting
GameMain.Client = new GameClient(name, System.Net.IPAddress.Loopback.ToString(), Steam.SteamManager.GetSteamID(), name, ownerKey, true);
GameMain.Client = new GameClient(string.IsNullOrEmpty(GameMain.Config.PlayerName) ? name : GameMain.Config.PlayerName,
System.Net.IPAddress.Loopback.ToString(), Steam.SteamManager.GetSteamID(), name, ownerKey, true);
}
catch (Exception e)
{