Unstable v0.10.601.0
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@@ -75,6 +75,17 @@ namespace Barotrauma
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{
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Character.Controlled.SelectedConstruction.AddToGUIUpdateList();
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}
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if (Character.Controlled?.Inventory != null)
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{
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foreach (Item item in Character.Controlled.Inventory.Items)
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{
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if (item == null) { continue; }
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if (Character.Controlled.HasEquippedItem(item))
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{
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item.AddToGUIUpdateList();
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}
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}
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}
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if (GameMain.GameSession != null) GameMain.GameSession.AddToGUIUpdateList();
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