Selecting stairs based on WorldRect in editor, disable input if window not active, disable traveling if no locations are selected

This commit is contained in:
Regalis
2016-01-27 22:27:51 +02:00
parent 8cc12b6988
commit 7637bc441f
21 changed files with 95 additions and 77 deletions

View File

@@ -99,7 +99,7 @@ namespace Barotrauma
//textBox.Update(deltaTime);
if (PlayerInput.GetKeyboardState.IsKeyDown(Keys.Enter) && textBox.Text != "")
if (PlayerInput.KeyDown(Keys.Enter) && textBox.Text != "")
{
NewMessage(textBox.Text, Color.White);
ExecuteCommand(textBox.Text, game);