(96ccafd88) Fix the goto objective not always completing because of too high NearEnough value.

This commit is contained in:
Joonas Rikkonen
2019-05-16 05:11:17 +03:00
parent 9a1e7f8212
commit 759e4aee0d
12 changed files with 133 additions and 60 deletions
@@ -1164,6 +1164,10 @@ namespace Barotrauma
{
ApplyStatusEffects(!waterProof && inWater ? ActionType.InWater : ActionType.NotInWater, deltaTime);
}
if (!broken)
{
ApplyStatusEffects(!waterProof && inWater ? ActionType.InWater : ActionType.NotInWater, deltaTime);
}
ApplyStatusEffects(!waterProof && inWater ? ActionType.InWater : ActionType.NotInWater, deltaTime);
if (body == null || !body.Enabled || !inWater || ParentInventory != null || Removed) { return; }