Improved docs: Members now have their realm set automatically and server-only members are now also included
This commit is contained in:
@@ -1,437 +1,87 @@
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using System.Diagnostics;
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using System.Reflection;
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using System.Runtime.InteropServices;
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using System.Text;
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using System.Text.RegularExpressions;
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using Barotrauma;
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using Barotrauma.Networking;
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extern alias BarotraumaClient;
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extern alias BarotraumaServer;
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string NormalizeGenericTypeName(string s)
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namespace LuaDocsGenerator
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{
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var idx = s.LastIndexOf('`');
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if (idx != -1)
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internal class Program
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{
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return s[..idx];
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}
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private static string basePath = "";
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private static string generatedDir = "";
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private static string baseLuaDir = "";
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return s;
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private static void GenerateDocs<T>(string file, string? categoryName = null)
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{
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DocsGenerator.GenerateDocs(typeof(T), $"{baseLuaDir}/{file}", $"{generatedDir}/{file}", categoryName);
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}
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private static void GenerateDocs<T1, T2>(string file, string? categoryName = null)
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{
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DocsGenerator.GenerateDocs(typeof(T1), typeof(T2), $"{baseLuaDir}/{file}", $"{generatedDir}/{file}", categoryName);
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}
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private static void GenerateDocs(Type clientType, Type serverType, string file, string? categoryName = null)
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{
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DocsGenerator.GenerateDocs(clientType, serverType, $"{baseLuaDir}/{file}", $"{generatedDir}/{file}", categoryName);
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}
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static void Main(string[] args)
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{
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var gitDir = (new Func<String>(() =>
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{
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var (success, gitDir, error) = DocsGenerator.TryRunGitCommand("rev-parse --show-toplevel");
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if (!success)
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{
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throw new InvalidDataException($"Failed to determine the root of the git repo: {error}");
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}
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return gitDir;
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}))();
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basePath = $"{gitDir}/luacs-docs/lua";
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generatedDir = $"{basePath}/lua/generated";
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baseLuaDir = $"{basePath}/baseluadocs";
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try
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{
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Directory.Delete(generatedDir, true);
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}
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catch (DirectoryNotFoundException) { }
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Directory.CreateDirectory(generatedDir);
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Directory.CreateDirectory(baseLuaDir);
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GenerateDocs<BarotraumaClient::Barotrauma.Character, BarotraumaServer::Barotrauma.Character>("Character.lua");
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GenerateDocs<BarotraumaClient::Barotrauma.CharacterInfo, BarotraumaServer::Barotrauma.CharacterInfo>("CharacterInfo.lua");
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GenerateDocs<BarotraumaClient::Barotrauma.CharacterHealth, BarotraumaServer::Barotrauma.CharacterHealth>("CharacterHealth.lua");
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GenerateDocs<BarotraumaClient::Barotrauma.AnimController, BarotraumaServer::Barotrauma.AnimController>("AnimController.lua");
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GenerateDocs<BarotraumaClient::Barotrauma.Networking.Client, BarotraumaServer::Barotrauma.Networking.Client>("Client.lua");
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GenerateDocs<BarotraumaClient::Barotrauma.Entity, BarotraumaServer::Barotrauma.Entity>("Entity.lua");
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GenerateDocs<BarotraumaClient::Barotrauma.EntitySpawner, BarotraumaServer::Barotrauma.EntitySpawner>("Entity.Spawner.lua", "Entity.Spawner");
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GenerateDocs<BarotraumaClient::Barotrauma.Item, BarotraumaServer::Barotrauma.Item>("Item.lua");
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GenerateDocs<BarotraumaClient::Barotrauma.ItemPrefab, BarotraumaServer::Barotrauma.ItemPrefab>("ItemPrefab.lua");
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GenerateDocs<BarotraumaClient::Barotrauma.Submarine, BarotraumaServer::Barotrauma.Submarine>("Submarine.lua");
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GenerateDocs<BarotraumaClient::Barotrauma.SubmarineInfo, BarotraumaServer::Barotrauma.SubmarineInfo>("SubmarineInfo.lua");
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GenerateDocs<BarotraumaClient::Barotrauma.Job, BarotraumaServer::Barotrauma.Job>("Job.lua");
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GenerateDocs<BarotraumaClient::Barotrauma.JobPrefab, BarotraumaServer::Barotrauma.JobPrefab>("JobPrefab.lua");
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GenerateDocs<BarotraumaClient::Barotrauma.GameSession, BarotraumaServer::Barotrauma.GameSession>("GameSession.lua");
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GenerateDocs<BarotraumaClient::Barotrauma.NetLobbyScreen, BarotraumaServer::Barotrauma.NetLobbyScreen>("NetLobbyScreen.lua");
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GenerateDocs<BarotraumaClient::Barotrauma.GameScreen, BarotraumaServer::Barotrauma.GameScreen>("GameScreen.lua");
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GenerateDocs<FarseerPhysics.Dynamics.World>("World.lua", "Game.World");
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GenerateDocs<BarotraumaClient::Barotrauma.Inventory, BarotraumaServer::Barotrauma.Inventory>("Inventory.lua");
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GenerateDocs<BarotraumaClient::Barotrauma.ItemInventory, BarotraumaServer::Barotrauma.ItemInventory>("ItemInventory.lua");
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GenerateDocs<BarotraumaClient::Barotrauma.CharacterInventory, BarotraumaServer::Barotrauma.CharacterInventory>("CharacterInventory.lua");
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GenerateDocs<BarotraumaClient::Barotrauma.Hull, BarotraumaServer::Barotrauma.Hull>("Hull.lua");
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GenerateDocs<BarotraumaClient::Barotrauma.Level, BarotraumaServer::Barotrauma.Level>("Level.lua");
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GenerateDocs<BarotraumaClient::Barotrauma.Affliction, BarotraumaServer::Barotrauma.Affliction>("Affliction.lua");
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GenerateDocs<BarotraumaClient::Barotrauma.AfflictionPrefab, BarotraumaServer::Barotrauma.AfflictionPrefab>("AfflictionPrefab.lua");
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GenerateDocs<BarotraumaClient::Barotrauma.WayPoint, BarotraumaServer::Barotrauma.WayPoint>("WayPoint.lua");
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GenerateDocs<BarotraumaClient::Barotrauma.Networking.ServerSettings, BarotraumaServer::Barotrauma.Networking.ServerSettings>("ServerSettings.lua", "Game.ServerSettings");
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GenerateDocs(typeof(BarotraumaClient::Barotrauma.GameSettings), typeof(BarotraumaServer::Barotrauma.GameSettings), "GameSettings.lua", "Game.Settings");
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GenerateDocs<BarotraumaClient::Barotrauma.Structure, BarotraumaServer::Barotrauma.Structure>("Structure.lua");
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GenerateDocs<BarotraumaClient::Barotrauma.StructurePrefab, BarotraumaServer::Barotrauma.StructurePrefab>("StructurePrefab.lua");
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GenerateDocs<BarotraumaClient::Barotrauma.PhysicsBody, BarotraumaServer::Barotrauma.PhysicsBody>("PhysicsBody.lua");
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GenerateDocs<BarotraumaClient::Barotrauma.Limb, BarotraumaServer::Barotrauma.Limb>("Limb.lua");
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}
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}
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}
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string TypeToString(Type type, bool useLuaTypes = true)
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{
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// Return "T" for unresolved type params
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if (type.IsGenericParameter)
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{
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return type.Name;
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}
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var genericType = type.IsGenericType
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? type.GetGenericTypeDefinition()
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: null;
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if (type == typeof(bool))
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{
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return "bool";
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}
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if (type == typeof(string))
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{
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return "string";
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}
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if (useLuaTypes)
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{
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if (type == typeof(sbyte)
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|| type == typeof(byte)
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|| type == typeof(short)
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|| type == typeof(ushort)
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|| type == typeof(int)
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|| type == typeof(uint)
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|| type == typeof(long)
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|| type == typeof(ulong)
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|| type == typeof(float)
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|| type == typeof(double))
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{
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||||
return "number";
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||||
}
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if (genericType == typeof(List<>)
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|| genericType == typeof(Dictionary<,>))
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||||
{
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||||
return "table";
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||||
}
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||||
if (genericType == typeof(Action<,>)
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|| genericType == typeof(Func<,>))
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{
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return "function";
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||||
}
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}
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var nsToRemove = new[] {
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"Barotrauma",
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"System",
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"System.Collections",
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"System.Collections.Generic",
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};
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string Namespaced(string typeName)
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{
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if (type.Namespace == null)
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{
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return typeName;
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}
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// Full namespace match
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if (nsToRemove.Contains(type.Namespace))
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{
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return typeName;
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}
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// Partial namespace match
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foreach (var ns in nsToRemove)
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{
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if (ns == type.Namespace)
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{
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return typeName;
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}
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if (type.Namespace.StartsWith(ns + "."))
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{
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var shortNs = type.Namespace.Remove(0, ns.Length + 1);
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return $"{shortNs}.{typeName}";
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}
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}
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return $"{type.Namespace}.{typeName}";
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}
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string Impl(string? ns)
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{
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if (type.IsGenericType)
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{
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var genericTypeDef = type.GetGenericTypeDefinition();
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var genericTypeName = NormalizeGenericTypeName(genericTypeDef.Name);
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var genericArgs = type.GetGenericArguments();
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// Use the `T?` notation instead of Nullable<T>
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if (genericTypeDef == typeof(Nullable<>))
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{
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// ldoc supports the "?string" notation, which expands to "?|nil|string"
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if (useLuaTypes)
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{
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return Namespaced("?" + TypeToString(genericArgs[0], useLuaTypes: false));
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}
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else
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{
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return Namespaced(TypeToString(genericArgs[0], useLuaTypes: false) + "?");
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}
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}
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var sb = new StringBuilder();
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sb.Append(genericTypeName);
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sb.Append("<");
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foreach (var genericArgType in genericArgs)
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{
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sb.Append(TypeToString(genericArgType, useLuaTypes: false));
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sb.Append(",");
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}
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// Remove the last separator
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sb.Length--;
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sb.Append(">");
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return Namespaced(sb.ToString());
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}
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return Namespaced(type.Name);
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}
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return Impl(type.Namespace);
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}
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static (bool Success, string Output, string Error) TryRunGitCommand(string args)
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{
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static string? GetGitBinary()
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{
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if (RuntimeInformation.IsOSPlatform(OSPlatform.Windows))
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{
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return Environment.GetEnvironmentVariable("PATH", EnvironmentVariableTarget.Process)
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?.Split(';')
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.Select(x => Path.Join(x, "git.exe"))
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.FirstOrDefault(File.Exists);
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}
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else
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{
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return Environment.GetEnvironmentVariable("PATH", EnvironmentVariableTarget.Process)
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?.Split(':')
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.Select(x => Path.Join(x, "git"))
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.FirstOrDefault(File.Exists);
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}
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}
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var gitBinary = GetGitBinary();
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if (gitBinary == null)
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{
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throw new InvalidOperationException("Failed to find git binary in PATH");
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}
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using var process = Process.Start(new ProcessStartInfo(gitBinary, args)
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{
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WindowStyle = ProcessWindowStyle.Hidden,
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CreateNoWindow = true,
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UseShellExecute = false,
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RedirectStandardInput = true,
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RedirectStandardError = true,
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RedirectStandardOutput = true,
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});
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if (process == null)
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throw new InvalidOperationException($"Failed to run git command: {args}");
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process.Start();
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var stdOut = process.StandardOutput.ReadToEndAsync();
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var stdErr = process.StandardError.ReadToEndAsync();
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Task.WhenAll(stdOut, stdErr).GetAwaiter().GetResult();
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process.WaitForExit();
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return (process.ExitCode == 0, stdOut.Result.TrimEnd('\r', '\n'), stdErr.Result);
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}
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||||
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var gitDir = (new Func<String>(() =>
|
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{
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var (success, gitDir, error) = TryRunGitCommand("rev-parse --show-toplevel");
|
||||
if (!success)
|
||||
{
|
||||
throw new InvalidDataException($"Failed to determine the root of the git repo: {error}");
|
||||
}
|
||||
|
||||
return gitDir;
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||||
}))();
|
||||
|
||||
void GenerateDocsImpl(Type type, string baseFile, string outFile, string? categoryName = null)
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||||
{
|
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categoryName ??= type.Name;
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||||
var sb = new StringBuilder();
|
||||
|
||||
Console.WriteLine($"Generating docs for {type}");
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||||
|
||||
string baseLuaText;
|
||||
try
|
||||
{
|
||||
baseLuaText = File.ReadAllText(baseFile);
|
||||
}
|
||||
catch (FileNotFoundException)
|
||||
{
|
||||
baseLuaText = @$"-- luacheck: ignore 111
|
||||
|
||||
--[[--
|
||||
{type.FullName}
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||||
]]
|
||||
-- @code {categoryName}
|
||||
-- @pragma nostrip
|
||||
local {type.Name} = {{}}".ReplaceLineEndings("\n");
|
||||
|
||||
File.WriteAllText(baseFile, baseLuaText);
|
||||
}
|
||||
|
||||
var removeTagPattern = new Regex("^-- @remove (.*)$", RegexOptions.Multiline);
|
||||
var removed = new HashSet<string>();
|
||||
var matches = removeTagPattern.Matches(baseLuaText);
|
||||
|
||||
foreach (var match in matches.Cast<Match>())
|
||||
{
|
||||
removed.Add(match.Value);
|
||||
}
|
||||
|
||||
sb.Append(baseLuaText);
|
||||
sb.AppendLine();
|
||||
sb.AppendLine();
|
||||
|
||||
var members = type.GetMembers(BindingFlags.Public | BindingFlags.Static | BindingFlags.Instance);
|
||||
foreach (var member in members)
|
||||
{
|
||||
static string EscapeName(string n)
|
||||
{
|
||||
return n switch
|
||||
{
|
||||
"end" => "endparam",
|
||||
_ => n
|
||||
};
|
||||
}
|
||||
|
||||
switch (member.MemberType)
|
||||
{
|
||||
case MemberTypes.Method:
|
||||
{
|
||||
var method = (MethodInfo)member;
|
||||
|
||||
// Exclude property getters/setters
|
||||
if (method.IsSpecialName)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
var paramNames = new StringBuilder();
|
||||
foreach (var parameter in method.GetParameters())
|
||||
{
|
||||
paramNames.Append(EscapeName(parameter.Name!));
|
||||
paramNames.Append(", ");
|
||||
}
|
||||
if (paramNames.Length > 0)
|
||||
{
|
||||
// Remove the last separator
|
||||
paramNames.Length -= 2;
|
||||
}
|
||||
|
||||
string functionDecoration;
|
||||
if (method.IsStatic)
|
||||
{
|
||||
functionDecoration = $"function {type.Name}.{method.Name}({paramNames}) end";
|
||||
}
|
||||
else
|
||||
{
|
||||
functionDecoration = $"function {method.Name}({paramNames}) end";
|
||||
}
|
||||
|
||||
if (removed.Contains(functionDecoration))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
Console.WriteLine($" - METHOD: {method}");
|
||||
|
||||
sb.AppendLine($"--- {method.Name}");
|
||||
sb.AppendLine("-- @realm shared");
|
||||
|
||||
foreach (var parameter in method.GetParameters())
|
||||
{
|
||||
sb.AppendLine($"-- @tparam {TypeToString(parameter.ParameterType)} {EscapeName(parameter.Name!)}");
|
||||
}
|
||||
|
||||
if (method.ReturnType != typeof(void))
|
||||
{
|
||||
sb.AppendLine($"-- @treturn {TypeToString(method.ReturnType)}");
|
||||
}
|
||||
|
||||
sb.AppendLine(functionDecoration);
|
||||
sb.AppendLine();
|
||||
break;
|
||||
}
|
||||
|
||||
case MemberTypes.Field:
|
||||
{
|
||||
var field = (FieldInfo)member;
|
||||
|
||||
var name = EscapeName(field.Name);
|
||||
var returnName = TypeToString(field.FieldType);
|
||||
|
||||
if (field.IsStatic)
|
||||
{
|
||||
name = type.Name + "." + field.Name;
|
||||
}
|
||||
|
||||
if (removed.Contains(name))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
Console.WriteLine($" - FIELD: {name}");
|
||||
|
||||
sb.AppendLine("---");
|
||||
sb.Append("-- ");
|
||||
sb.Append(name);
|
||||
sb.AppendLine($", field of type {returnName}");
|
||||
sb.AppendLine("-- @realm shared");
|
||||
sb.AppendLine($"-- @field {name}");
|
||||
|
||||
sb.AppendLine();
|
||||
break;
|
||||
}
|
||||
|
||||
case MemberTypes.Property:
|
||||
{
|
||||
var property = (PropertyInfo)member;
|
||||
|
||||
var name = EscapeName(property.Name);
|
||||
var returnName = TypeToString(property.PropertyType);
|
||||
|
||||
if (property.GetGetMethod()?.IsStatic == true || property.GetSetMethod()?.IsStatic == true)
|
||||
{
|
||||
name = type.Name + "." + property.Name;
|
||||
}
|
||||
|
||||
if (removed.Contains(name))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
Console.WriteLine($" - PROPERTY: {name}");
|
||||
|
||||
sb.AppendLine("---");
|
||||
sb.Append("-- ");
|
||||
sb.Append(name);
|
||||
sb.AppendLine($", field of type {returnName}");
|
||||
sb.AppendLine("-- @realm shared");
|
||||
sb.AppendLine($"-- @field {name}");
|
||||
|
||||
sb.AppendLine();
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
new FileInfo(outFile).Directory.Create();
|
||||
File.WriteAllText(outFile, sb.ToString());
|
||||
}
|
||||
|
||||
var basePath = $"{gitDir}/luacs-docs/lua";
|
||||
var generatedDir = $"{basePath}/lua/generated";
|
||||
var baseLuaDir = $"{basePath}/baseluadocs";
|
||||
void GenerateDocs(Type type, string file, string? categoryName = null)
|
||||
{
|
||||
GenerateDocsImpl(type, $"{baseLuaDir}/{file}", $"{generatedDir}/{file}", categoryName);
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
Directory.Delete(generatedDir, true);
|
||||
}
|
||||
catch (DirectoryNotFoundException) { }
|
||||
|
||||
Directory.CreateDirectory(generatedDir);
|
||||
Directory.CreateDirectory(baseLuaDir);
|
||||
|
||||
GenerateDocs(typeof(Character), "Character.lua");
|
||||
GenerateDocs(typeof(CharacterInfo), "CharacterInfo.lua");
|
||||
GenerateDocs(typeof(CharacterHealth), "CharacterHealth.lua");
|
||||
GenerateDocs(typeof(AnimController), "AnimController.lua");
|
||||
GenerateDocs(typeof(Client), "Client.lua");
|
||||
GenerateDocs(typeof(Entity), "Entity.lua");
|
||||
GenerateDocs(typeof(EntitySpawner), "Entity.Spawner.lua", "Entity.Spawner");
|
||||
GenerateDocs(typeof(Item), "Item.lua");
|
||||
GenerateDocs(typeof(ItemPrefab), "ItemPrefab.lua");
|
||||
GenerateDocs(typeof(Submarine), "Submarine.lua");
|
||||
GenerateDocs(typeof(SubmarineInfo), "SubmarineInfo.lua");
|
||||
GenerateDocs(typeof(Job), "Job.lua");
|
||||
GenerateDocs(typeof(JobPrefab), "JobPrefab.lua");
|
||||
GenerateDocs(typeof(GameSession), "GameSession.lua", "Game.GameSession");
|
||||
GenerateDocs(typeof(NetLobbyScreen), "NetLobbyScreen.lua", "Game.NetLobbyScreen");
|
||||
GenerateDocs(typeof(GameScreen), "GameScreen.lua", "Game.GameScreen");
|
||||
GenerateDocs(typeof(FarseerPhysics.Dynamics.World), "World.lua", "Game.World");
|
||||
GenerateDocs(typeof(Inventory), "Inventory.lua", "Inventory");
|
||||
GenerateDocs(typeof(ItemInventory), "ItemInventory.lua", "ItemInventory");
|
||||
GenerateDocs(typeof(CharacterInventory), "CharacterInventory.lua", "CharacterInventory");
|
||||
GenerateDocs(typeof(Hull), "Hull.lua", "Hull");
|
||||
GenerateDocs(typeof(Level), "Level.lua", "Level");
|
||||
GenerateDocs(typeof(Affliction), "Affliction.lua", "Affliction");
|
||||
GenerateDocs(typeof(AfflictionPrefab), "AfflictionPrefab.lua", "AfflictionPrefab");
|
||||
GenerateDocs(typeof(WayPoint), "WayPoint.lua", "WayPoint");
|
||||
GenerateDocs(typeof(ServerSettings), "ServerSettings.lua", "Game.ServerSettings");
|
||||
GenerateDocs(typeof(GameSettings), "GameSettings.lua", "Game.Settings");
|
||||
GenerateDocs(typeof(Structure), "Structure.lua", "Structure");
|
||||
GenerateDocs(typeof(StructurePrefab), "StructurePrefab.lua", "StructurePrefab");
|
||||
GenerateDocs(typeof(Limb), "Limb.lua", "Limb");
|
||||
GenerateDocs(typeof(PhysicsBody), "PhysicsBody.lua", "PhysicsBody");
|
||||
|
||||
Reference in New Issue
Block a user