Improved docs: Members now have their realm set automatically and server-only members are now also included
This commit is contained in:
@@ -10,33 +10,8 @@ Barotrauma source code: [Character.cs](https://github.com/evilfactory/LuaCsForBa
|
||||
|
||||
local Character = {}
|
||||
|
||||
-- @remove function Character.Create(characterInfo, position, seed, id, isRemotePlayer, hasAi, ragdoll) end
|
||||
-- @remove function TeleportTo(worldPos) end
|
||||
-- @remove Character.CharacterList
|
||||
|
||||
--- Creates a Character using CharacterInfo.
|
||||
-- @realm server
|
||||
-- @tparam CharacterInfo characterInfo
|
||||
-- @tparam Vector2 position
|
||||
-- @tparam string seed
|
||||
-- @tparam number id
|
||||
-- @tparam bool isRemotePlayer
|
||||
-- @tparam bool hasAi
|
||||
-- @tparam RagdollParams ragdoll
|
||||
-- @treturn Character
|
||||
-- @usage
|
||||
-- local vsauce = CharacterInfo("human", "custom name")
|
||||
-- local character = Character.Create(vsauce, Vector2(0, 0), "some random characters")
|
||||
-- print(character)
|
||||
function Character.Create(characterInfo, position, seed, id, isRemotePlayer, hasAi, ragdoll) end
|
||||
|
||||
|
||||
--- Teleports a character to a position.
|
||||
-- @realm server
|
||||
-- @tparam Vector2 worldPos
|
||||
-- @usage
|
||||
-- Character.CharacterList[1].TeleportTo(Vector2(0, 0)) -- teleports first created characters to 0, 0
|
||||
function TeleportTo(worldPos) end
|
||||
|
||||
---
|
||||
-- Character.CharacterList, Table containing all characters.
|
||||
|
||||
Reference in New Issue
Block a user