Build 0.18.0.0

This commit is contained in:
Markus Isberg
2022-05-13 00:55:52 +09:00
parent 15d18e6ff6
commit 7547a9b78a
218 changed files with 3881 additions and 2192 deletions
@@ -105,9 +105,9 @@ namespace Barotrauma
return spawnPointTags;
}
public JobPrefab GetJobPrefab(Rand.RandSync randSync = Rand.RandSync.Unsynced)
public JobPrefab GetJobPrefab(Rand.RandSync randSync = Rand.RandSync.Unsynced, Func<JobPrefab, bool> predicate = null)
{
return Job != null && Job != "any" ? JobPrefab.Get(Job) : JobPrefab.Random(randSync);
return Job != null && Job != "any" ? JobPrefab.Get(Job) : JobPrefab.Random(randSync, predicate);
}
public void InitializeCharacter(Character npc, ISpatialEntity positionToStayIn = null)