v1.12.7.0 (Spring Update 2026 Hotfix 1)

This commit is contained in:
Regalis11
2026-04-21 12:21:41 +03:00
parent 2cfa1e6ffd
commit 7446dc17c1
16 changed files with 103 additions and 35 deletions
@@ -816,7 +816,7 @@ namespace Barotrauma
public static float GetDistanceFactor(PhysicsBody triggererBody, PhysicsBody triggerBody, float colliderRadius)
{
return 1.0f - ConvertUnits.ToDisplayUnits(Vector2.Distance(triggererBody.SimPosition, triggerBody.SimPosition)) / colliderRadius;
return 1.0f - ConvertUnits.ToDisplayUnits(Vector2.Distance(triggererBody.SimPosition, triggerBody.SimPosition) - triggererBody.GetMaxExtent() / 2) / colliderRadius;
}
public Vector2 GetWaterFlowVelocity(Vector2 viewPosition)