v1.12.7.0 (Spring Update 2026 Hotfix 1)

This commit is contained in:
Regalis11
2026-04-21 12:21:41 +03:00
parent 2cfa1e6ffd
commit 7446dc17c1
16 changed files with 103 additions and 35 deletions
@@ -18,6 +18,10 @@ namespace Barotrauma.Steam
{
public const int MaxThumbnailSize = 1024 * 1024;
/// <summary>
/// Tags the players can choose for their workshop items. These must match the ones defined in the Steamworks backend. They're case insensitive, but must otherwise match exactly for the tag filtering to work correctly.
/// The localized names for these are fetched from the loca files with the identifier "workshop.contenttag.{tag.RemoveWhitespace()}".
/// </summary>
public static readonly ImmutableArray<Identifier> Tags = new []
{
"submarine",
@@ -25,7 +29,7 @@ namespace Barotrauma.Steam
"monster",
"mission",
"outpost",
"beaconstation",
"beacon station",
"wreck",
"ruin",
"weapons",
@@ -34,14 +38,14 @@ namespace Barotrauma.Steam
"art",
"event set",
"total conversion",
"gamemode",
"gameplaymechanics",
"game mode",
"gameplay mechanics",
"environment",
"item assembly",
"language",
"qol",
"clientside",
"serverside",
"client-side",
"server-side",
"outdated",
"library"
}.ToIdentifiers().ToImmutableArray();