- Finished most of LuaCsSetup top-level functionality.
- Removed some unneeded interface definitions. - Clean-slated some Services that need to be re-written.
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@@ -43,6 +43,7 @@
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GUI.SettingsMenuOpen = false;
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#endif
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Selected = this;
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GameMain.LuaCs.EventService.PublishEvent<LuaCs.Events.IEventScreenSelected>(sub => sub.OnScreenSelected(this));
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}
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public virtual Camera Cam => null;
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