GUI and skill registers
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@@ -34,7 +34,6 @@ RegisterBarotrauma("CharacterParams+HealthParams")
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RegisterBarotrauma("CharacterParams+ParticleParams")
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RegisterBarotrauma("CharacterParams+SoundParams")
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RegisterBarotrauma("Item")
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RegisterBarotrauma("DeconstructItem")
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RegisterBarotrauma("Submarine")
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@@ -194,6 +193,8 @@ Register("System.Net.IPAddress")
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RegisterBarotrauma("Skill")
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RegisterBarotrauma("SkillPrefab")
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RegisterBarotrauma("SkillSettings")
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RegisterBarotrauma("TraitorMissionPrefab")
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RegisterBarotrauma("TraitorMissionResult")
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@@ -213,6 +214,8 @@ RegisterBarotrauma("PrefabCollection`1[[Barotrauma.TalentPrefab]]")
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RegisterBarotrauma("PrefabCollection`1[[Barotrauma.TalentTree]]")
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RegisterBarotrauma("PrefabCollection`1[[Barotrauma.OrderPrefab]]")
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RegisterBarotrauma("PrefabSelector`1[[Barotrauma.SkillSettings]]")
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RegisterBarotrauma("Pair`2[[Barotrauma.JobPrefab],[System.Int32]]")
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RegisterBarotrauma("Range`1[System.Single]")
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@@ -229,4 +232,4 @@ Register("Microsoft.Xna.Framework.Vector4")
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Register("Microsoft.Xna.Framework.Color")
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Register("Microsoft.Xna.Framework.Point")
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Register("Microsoft.Xna.Framework.Rectangle")
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Register("Microsoft.Xna.Framework.Matrix")
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Register("Microsoft.Xna.Framework.Matrix")
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