Obstructing vision when wearing a diving suit or mask
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@@ -28,6 +28,8 @@
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<Wearable limbtype="Head" slots="Any,Head">
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<sprite texture="DivingMask.png" limb="Head" sourcerect="1,1,37,38"/>
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<StatusEffect type="OnWearing" target="Character" ObstructVision="true" setvalue="true" disabledeltatime="true"/>
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</Wearable>
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<ItemContainer capacity="1" hideitems="true">
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@@ -61,7 +63,7 @@
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<sprite texture="DivingSuit.png" limb="RightLeg" sourcerect="17,47,21,51" origin="0.5,0.55" depth="0.02" hidelimb="true"/>
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<sprite texture="DivingSuit.png" limb="LeftLeg" sourcerect="17,47,21,51" origin="0.5,0.55" depth="0.02" hidelimb="true"/>
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<StatusEffect type="OnWearing" target="Character" PressureProtection="100.0" SpeedMultiplier="0.7" LowPassMultiplier="0.2" setvalue="true" disabledeltatime="true"/>
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<StatusEffect type="OnWearing" target="Character" ObstructVision="true" PressureProtection="100.0" SpeedMultiplier="0.6" LowPassMultiplier="0.2" setvalue="true" disabledeltatime="true"/>
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</Wearable>
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<ItemContainer capacity="1" hideitems="true">
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BIN
Subsurface/Content/Lights/visioncircle.png
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BIN
Subsurface/Content/Lights/visioncircle.png
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Binary file not shown.
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After Width: | Height: | Size: 28 KiB |
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