whoops, don't execute mods if using client-side lua
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@@ -21,6 +21,11 @@ require("DefaultHook")
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-- Execute Mods
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-- Execute Mods
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if CLIENT then
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print("LUA LOADER: Client detected, disabling mod loading because it's incomplete.")
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return
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end
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if SERVER and Game.IsDedicated then
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if SERVER and Game.IsDedicated then
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runDisabledMods = true
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runDisabledMods = true
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