Particle system improvements:
- particles can collide with the outer walls of the sub - drag + waterdrag parameters - fixed particles "twitching" when the submarine is moving fast - submarine velocity only affects the initial velocity of the particles (i.e. accelerating the sub doesn't automatically accelerate them)
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@@ -817,6 +817,9 @@
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<Content Include="Content\Particles\flames.png">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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<Content Include="Content\Particles\shrapnel.png">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</Content>
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<Content Include="Content\UI\damageOverlay.png">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</Content>
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