Fabricator UI shows item descriptions and items that can't be fabricated are grayed out, added a couple of new fabricable items

This commit is contained in:
Regalis
2016-10-28 19:47:45 +03:00
parent 48c07cfce5
commit 72178d4b1f
4 changed files with 104 additions and 8 deletions
@@ -102,6 +102,10 @@
<fabricableitem name="Compound N" requireditems="Aluminium, Potassium, Sulphuric Acid" requiredtime="20">
<RequiredSkill name="Medical" level="60"/>
</fabricableitem>
<fabricableitem name="Volatile Compound N" requireditems="Compound N, Flash Powder" requiredtime="20">
<RequiredSkill name="Medical" level="40"/>
</fabricableitem>
<fabricableitem name="Corrigodone" requireditems="Stabilozine, Chloral Hydrate" requiredtime="20">
<RequiredSkill name="Medical" level="50"/>
@@ -134,7 +138,11 @@
<fabricableitem name="Calyxanide" requireditems="Velonaceps Calyx Eggs, Corrigodone" requiredtime="30">
<RequiredSkill name="Medical" level="60"/>
</fabricableitem>
</fabricableitem>
<fabricableitem name="Liquid Oxygenite" requireditems="Stabilozine, Oxygenite Shard" requiredtime="30">
<RequiredSkill name="Medical" level="60"/>
</fabricableitem>
</Fabricator>
<ConnectionPanel selectkey="Action" canbeselected = "true">
+20 -1
View File
@@ -437,7 +437,26 @@
</StatusEffect>
</Holdable>
</Item>
<Item
name="Liquid Oxygenite"
category="Material"
spritecolor="0.6,0.8,1.0,1.0"
Tags="smallitem,chem,medical"
pickdistance="150"
canuseonself="true"
description="A mildy toxic solution that slowly releases oxygen into the bloodstream when injected.">
<Sprite texture ="med.png" sourcerect="24,16,8,16" depth="0.6" />
<Body width="8" height="16" density="20"/>
<Holdable slots="Any,RightHand,LeftHand">
<StatusEffect type="OnUse" target="Character" Health="-0.1" Oxygen="10.0" duration="60">
<RequiredItem name="Medical Syringe" type="Container"/>
</StatusEffect>
</Holdable>
</Item>
</Items>