From 71faada355ca6ddca7088521ec4c0143e138a4b6 Mon Sep 17 00:00:00 2001 From: Regalis Date: Mon, 25 Jan 2016 18:56:29 +0200 Subject: [PATCH] Setting camera position correctly when switching to map screen with no character selected (spectating, etc) --- Subsurface/Source/Screens/GameScreen.cs | 2 +- Subsurface_Solution.v12.suo | Bin 811520 -> 811520 bytes 2 files changed, 1 insertion(+), 1 deletion(-) diff --git a/Subsurface/Source/Screens/GameScreen.cs b/Subsurface/Source/Screens/GameScreen.cs index 5883d0642..e54479557 100644 --- a/Subsurface/Source/Screens/GameScreen.cs +++ b/Subsurface/Source/Screens/GameScreen.cs @@ -45,7 +45,7 @@ namespace Barotrauma } else if (Submarine.Loaded != null) { - cam.Position = Submarine.Loaded.Position; + cam.Position = Submarine.Loaded.WorldPosition; } diff --git a/Subsurface_Solution.v12.suo b/Subsurface_Solution.v12.suo index a8e7a3550a6257e90058a6adfd7817aee9f09ab8..2cfe323d17c968cdabb781dd352bfb7414cbec41 100644 GIT binary patch delta 501 zcmX9(O=uHg5Z(9fmt-5Y7E_~AjZ0WiFoLN?O3g_GFNJDR2$D)o3u>d#g298J3*zF% z(y+MGLjsBtJXRz91U-o4rUwr}dx)W}Rq$W-VpU3=Z67@5@y*P8^V#*ZT~ALPfGDNA zw&`b{MEIwWtBl%cTf>n1gr>Qf_GPyxHoW%i zPH*mA6E_+$)rcV#b?pmQ&3fDf*~f&XEECOlUILdfNyP;A7=c*;dXPX$UgBhGEQx;c z1eE+JTGhWe^Ag3100ddM#5M|VsI zXYtq~Ggu86XI-GPSs9~W6?DvwNwZIx$Mppe=EM;)_l7sp@QBfwcqJ#7DsK;ezdA7R zZ1?T=w|G%wgLUNBr{8>ww3GcbVz@6pN7aWxeHW?^Wd`FxJ4-X2#&#OHCM|U*A1%Pk z>83J2$@x&}t|a+VKIf|HS($?}f5>@M&r9L>((yx%A9nnR;~S3O=J?U7zhV48%k#l! delta 456 zcmYk1O=uHw5XJv9JDYAJe$b@t!9drLL&-+iM37Q)>!CdeRq3HfkzCatEUcG8H6ZLk z`^lCakQ93eOAEH3Le`_=9z0aggXp11k?KJM!dfs2HBKmkhab!gZ{C}!M#XAWT(&{2 z6i@enQYs;AN--n6Rx4Ngpz`?EPhDRg`0!xq=}h7~dKG>BNpi@@9Jbr-tjJoj;tLOj zIYGv4Z{oyryo6p~>bAFfa`J976*g0lPWt;;=XwhYaL8}>ag;h@&V0u5Q8o1o>Rdeo zxiDwK?t9)Nt)Jnzxips6}Fl*2%&j}_KpWTgpKQD4zrnu zLGM+%z)l_}=$^RoixKSg_Igu%kcV-8X+e=43od$5+U5fb3T$p`Ipe-a7yg%r&bBrW z!3LEZJCwyR`-ML0jb{{rVat!FI)DDNPF6{&ub<>@75@1_h`}tP8OV