Merged branch master into combat-mission
@@ -1,34 +1,86 @@
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<?xml version="1.0" encoding="utf-8" ?>
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<backgroundsprites>
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<hanging1 alignment="Bottom" minsize="0.5" maxsize="1.5" commonness="5">
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<Sprite texture="Content/BackgroundSprites/vegetation.png" sourcerect="0,0,242,543" origin="0.5,0.0"/>
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<Sprite texture="Content/BackgroundSprites/vegetation.png" sourcerect="0,0,242,543" origin="0.5,0.15"/>
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</hanging1>
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<hanging2 alignment="Bottom" minsize="0.5" maxsize="1.5" commonness="5">
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<Sprite texture="Content/BackgroundSprites/vegetation.png" sourcerect="241,0,322,720" origin="0.5,0.0"/>
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<Sprite texture="Content/BackgroundSprites/vegetation.png" sourcerect="241,0,322,720" origin="0.5,0.15"/>
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</hanging2>
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<kelp1 alignment="Top" minsize="0.5" maxsize="1.5" commonness="10">
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<overridecommonness commonness="0" leveltype="Open" />
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<Sprite texture="Content/BackgroundSprites/vegetation.png" sourcerect="0,667,275,357" origin="0.5,1.0"/>
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</kelp1>
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<stalk alignment="Top" minsize="0.5" maxsize="1.5" commonness="1" randomrotation="-10,10">
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<stalk alignment="Top" minsize="0.5" maxsize="1.5" commonness="1" swingamount="2" randomrotation="-10,10">
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<overridecommonness commonness="0" leveltype="Open" />
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<overridecommonness commonness="5" leveltype="Maze" />
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<Sprite texture="Content/BackgroundSprites/vegetation.png" sourcerect="775,0,249,849" origin="0.5,0.95"/>
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</stalk>
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<spike alignment="Top" minsize="0.5" maxsize="1.5" alignwithsurface="true" randomrotation="-20,20" commonness="2">
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<overridecommonness commonness="0" leveltype="Open" />
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<Sprite texture="Content/BackgroundSprites/vegetation.png" sourcerect="544,0,228,561" origin="0.5,0.95"/>
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</spike>
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<branches1 minsize="0.5" maxsize="2.0" alignwithsurface="true" randomrotation="-20,20" commonness="4">
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<leaves minsize="0.5" maxsize="1.5" alignwithsurface="true" commonness="3">
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<Sprite texture="Content/BackgroundSprites/vegetation.png" sourcerect="305,722,461,301" origin="0.6,0.8"/>
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</leaves>
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<branches1 minsize="0.5" maxsize="2.0" alignwithsurface="true" swingamount="3" randomrotation="-20,20" commonness="4">
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<overridecommonness commonness="10" leveltype="Maze" />
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<Sprite texture="Content/BackgroundSprites/vegetation2.png" sourcerect="0,0,525,484" origin="0.5,0.9"/>
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</branches1>
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<branches2 minsize="0.5" maxsize="2.0" alignwithsurface="true" randomrotation="-20,20" commonness="4">
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<Sprite texture="Content/BackgroundSprites/vegetation2.png" sourcerect="255,0,246,479" origin="0.5,0.9"/>
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<branches2 minsize="0.5" maxsize="2.0" alignwithsurface="true" swingamount="3" randomrotation="-20,20" commonness="4">
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<overridecommonness commonness="10" leveltype="Maze" />
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<Sprite texture="Content/BackgroundSprites/vegetation2.png" sourcerect="247,0,278,479" origin="0.2,0.9"/>
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</branches2>
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<fungus minsize="0.5" maxsize="1.5" alignwithsurface="true" commonness="3">
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<branches3 minsize="0.5" maxsize="2.0" alignwithsurface="true" swingamount="3" randomrotation="-20,20" commonness="4">
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<overridecommonness commonness="10" leveltype="Maze" />
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<Sprite texture="Content/BackgroundSprites/vegetation2.png" sourcerect="526,0,245,479" origin="0.4,0.9"/>
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</branches3>
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<fungus minsize="0.5" maxsize="1.5" alignwithsurface="true" swingamount="1" commonness="3">
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<overridecommonness commonness="10" leveltype="Maze" />
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<Sprite texture="Content/BackgroundSprites/vegetation2.png" sourcerect="0,681,442,343" origin="0.5,0.9"/>
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</fungus>
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<thistle alignment="Top" minsize="0.5" maxsize="1.5" randomrotation="-10,10" swingamount="5" commonness="3">
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<overridecommonness commonness="0" leveltype="Open" />
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<Sprite texture="Content/BackgroundSprites/vegetation2.png" sourcerect="449,500,252,524" origin="0.5,0.95"/>
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</thistle>
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<branch alignment="Top" minsize="1" maxsize="3" randomrotation="-30,30" swingamount="10" commonness="10">
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<overridecommonness commonness="0" leveltype="Open" />
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<overridecommonness commonness="1" leveltype="Pillars" />
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<overridecommonness commonness="1" leveltype="Slabs" />
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<Sprite texture="Content/BackgroundSprites/vegetation3.png" origin="0.5,0.95"/>
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</branch>
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<branch alignment="Top" minsize="1" maxsize="3" randomrotation="-30,30" swingamount="8" commonness="10">
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<overridecommonness commonness="0" leveltype="Open" />
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<overridecommonness commonness="1" leveltype="Pillars" />
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<overridecommonness commonness="1" leveltype="Slabs" />
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<Sprite texture="Content/BackgroundSprites/vegetation4.png" sourcerect="0,0,818,1024" origin="0.5,0.95"/>
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</branch>
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<hay alignment="Top" minsize="0.5" maxsize="1.5" randomrotation="-10,10" swingamount="5" commonness="3">
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<overridecommonness commonness="0" leveltype="Open" />
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<Sprite texture="Content/BackgroundSprites/vegetation4.png" sourcerect="820,245,204,779" origin="0.5,0.95"/>
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</hay>
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<branch minsize="1" maxsize="3" alignwithsurface="true" randomrotation="-30,30" swingamount="10" commonness="0">
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<overridecommonness commonness="10" leveltype="Pillars" />
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<overridecommonness commonness="10" leveltype="Slabs" />
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<Sprite texture="Content/BackgroundSprites/vegetation5.png" sourcerect="0,0,555,1024" origin="0.6,0.95"/>
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</branch>
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<branch minsize="1" maxsize="3" alignwithsurface="true" randomrotation="-30,30" swingamount="10" commonness="0">
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<overridecommonness commonness="10" leveltype="Pillars" />
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<overridecommonness commonness="10" leveltype="Slabs" />
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<Sprite texture="Content/BackgroundSprites/vegetation5.png" sourcerect="580,151,444,873" origin="0.3,0.95"/>
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</branch>
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</backgroundsprites>
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|
Before Width: | Height: | Size: 984 KiB After Width: | Height: | Size: 1.1 MiB |
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Before Width: | Height: | Size: 832 KiB After Width: | Height: | Size: 1.2 MiB |
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After Width: | Height: | Size: 1.2 MiB |
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After Width: | Height: | Size: 1.0 MiB |
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After Width: | Height: | Size: 903 KiB |
@@ -0,0 +1,72 @@
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<?xml version="1.0" encoding="utf-8" ?>
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<LevelGenerationParameters>
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<Default
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width="150000"
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height="60000"
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VoronoiSiteInterval="2000,2000"
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VoronoiSiteVariance="800,800"
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MainPathNodeIntervalRange="10000,30000"
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BackgroundColor="29,36,50"
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SmallTunnelCount="5"
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SmallTunnelLengthRange="5000,10000"
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RuinCount="1"
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BottomHoleProbability="0.4"
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BackgroundSpriteAmount="1000"
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/>
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<Open
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width="200000"
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height="50000"
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VoronoiSiteInterval="2000,2000"
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VoronoiSiteVariance="800,800"
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MainPathNodeIntervalRange="5000,10000"
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BackgroundColor="55,61,72"
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SmallTunnelCount="3"
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SmallTunnelLengthRange="5000,10000"
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RuinCount="1"
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BottomHoleProbability="1"
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BackgroundSpriteAmount="800"
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/>
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<Pillars
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width="100000"
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height="80000"
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VoronoiSiteInterval="1000,8000"
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VoronoiSiteVariance="100,1400"
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MainPathNodeIntervalRange="5000,10000"
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BackgroundColor="55,72,58"
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SmallTunnelCount="10"
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SmallTunnelLengthRange="5000,10000"
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RuinCount="1"
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BottomHoleProbability="0.5"
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BackgroundSpriteAmount="1000"
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/>
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||||
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||||
<Slabs
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||||
width="150000"
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||||
height="50000"
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VoronoiSiteInterval="8000,1000"
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VoronoiSiteVariance="1400,100"
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MainPathNodeIntervalRange="5000,10000"
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BackgroundColor="55,72,58"
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SmallTunnelCount="10"
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||||
SmallTunnelLengthRange="5000,10000"
|
||||
RuinCount="1"
|
||||
BottomHoleProbability="0.0"
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||||
BackgroundSpriteAmount="1000"
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/>
|
||||
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<Maze
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||||
width="100000"
|
||||
height="70000"
|
||||
VoronoiSiteInterval="1500,1500"
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VoronoiSiteVariance="700,700"
|
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MainPathNodeIntervalRange="6000,10000"
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BackgroundColor="25,23,10"
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SmallTunnelCount="10"
|
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SmallTunnelLengthRange="5000,50000"
|
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RuinCount="3"
|
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BottomHoleProbability="0.5"
|
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BackgroundSpriteAmount="1000"
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/>
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</LevelGenerationParameters>
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