add NetEntityEvent, CreateEntityEvent and item.readPropertyChange hook
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@@ -746,6 +746,11 @@ namespace Barotrauma
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env.hook.EnqueueFunction(callback, e.ToString());
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}
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}
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public void CreateEntityEvent(INetSerializable entity, object[] extraData)
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{
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GameMain.NetworkMember.CreateEntityEvent(entity, extraData);
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}
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}
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public partial class LuaHook
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