add NetEntityEvent, CreateEntityEvent and item.readPropertyChange hook

This commit is contained in:
Evil Factory
2021-12-27 15:41:45 -03:00
parent f04d897370
commit 71e39f1422
4 changed files with 15 additions and 0 deletions
@@ -746,6 +746,11 @@ namespace Barotrauma
env.hook.EnqueueFunction(callback, e.ToString());
}
}
public void CreateEntityEvent(INetSerializable entity, object[] extraData)
{
GameMain.NetworkMember.CreateEntityEvent(entity, extraData);
}
}
public partial class LuaHook