diff --git a/Barotrauma/BarotraumaClient/Source/GameSession/GameSession.cs b/Barotrauma/BarotraumaClient/Source/GameSession/GameSession.cs index b119668e9..9a4df0854 100644 --- a/Barotrauma/BarotraumaClient/Source/GameSession/GameSession.cs +++ b/Barotrauma/BarotraumaClient/Source/GameSession/GameSession.cs @@ -49,16 +49,19 @@ namespace Barotrauma innerFrame.Padding = new Vector4(10.0f, 10.0f, 10.0f, 10.0f); var crewButton = new GUIButton(new Rectangle(0, -30, 100, 20), TextManager.Get("Crew"), "", innerFrame); + crewButton.ClampMouseRectToParent = false; crewButton.UserData = InfoFrameTab.Crew; crewButton.OnClicked = SelectInfoFrameTab; var missionButton = new GUIButton(new Rectangle(100, -30, 100, 20), TextManager.Get("Mission"), "", innerFrame); + missionButton.ClampMouseRectToParent = false; missionButton.UserData = InfoFrameTab.Mission; missionButton.OnClicked = SelectInfoFrameTab; if (GameMain.Server != null) { var manageButton = new GUIButton(new Rectangle(200, -30, 130, 20), TextManager.Get("ManagePlayers"), "", innerFrame); + manageButton.ClampMouseRectToParent = false; manageButton.UserData = InfoFrameTab.ManagePlayers; manageButton.OnClicked = SelectInfoFrameTab; }