Improved map rendering, shops, light bugfix, junction boxes wont break as easily
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@@ -284,8 +284,12 @@ namespace Subsurface.Networking
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}
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NetworkEvent.events.Clear();
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CheckServerMessages();
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try
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{
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CheckServerMessages();
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}
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catch { }
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// Update current time
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updateTimer = DateTime.Now + updateInterval;
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@@ -56,10 +56,10 @@ namespace Subsurface.Networking
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public override void Update()
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{
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if (PlayerInput.KeyDown(Microsoft.Xna.Framework.Input.Keys.K))
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{
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SendRandomData();
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}
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//if (PlayerInput.KeyDown(Microsoft.Xna.Framework.Input.Keys.K))
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//{
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// SendRandomData();
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//}
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if (gameStarted) inGameHUD.Update((float)Physics.step);
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