Improved map rendering, shops, light bugfix, junction boxes wont break as easily
This commit is contained in:
@@ -29,6 +29,8 @@ namespace Subsurface
|
||||
//which prefab has been selected for placing
|
||||
protected static MapEntityPrefab selected;
|
||||
|
||||
protected int price;
|
||||
|
||||
public string Name
|
||||
{
|
||||
get { return name; }
|
||||
@@ -54,6 +56,11 @@ namespace Subsurface
|
||||
get { return resizeVertical; }
|
||||
}
|
||||
|
||||
public int Price
|
||||
{
|
||||
get { return price; }
|
||||
}
|
||||
|
||||
public static void Init()
|
||||
{
|
||||
MapEntityPrefab ep = new MapEntityPrefab();
|
||||
|
||||
Reference in New Issue
Block a user