Improved map rendering, shops, light bugfix, junction boxes wont break as easily
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@@ -156,6 +156,8 @@ namespace Subsurface
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focusOnSelected = ToolBox.GetAttributeBool(element, "focusonselected", false);
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offsetOnSelected = ToolBox.GetAttributeFloat(element, "offsetonselected", 0.0f);
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price = ToolBox.GetAttributeInt(element, "price", 0);
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Triggers = new List<Rectangle>();
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