Improved map rendering, shops, light bugfix, junction boxes wont break as easily

This commit is contained in:
Regalis
2015-07-27 23:45:20 +03:00
parent 4238301ad3
commit 7155f1cef0
37 changed files with 472 additions and 300 deletions

View File

@@ -7,7 +7,8 @@
Tags="smallitem"
pickdistance="150"
linkable="true"
canbepicked="true">
canbepicked="true"
price="10">
<Sprite texture ="wire.png" depth="0.55"/>
@@ -23,7 +24,8 @@
name="And Component"
Tags="smallitem"
pickdistance="150"
linkable="true">
linkable="true"
price="10">
<Sprite texture ="and.png" depth="0.8"/>
@@ -52,7 +54,8 @@
name="Or Component"
Tags="smallitem"
pickdistance="150"
linkable="true">
linkable="true"
price="10">
<Sprite texture ="or.png" depth="0.8"/>
@@ -79,7 +82,8 @@
name="Not Component"
Tags="smallitem"
pickdistance="150"
linkable="true">
linkable="true"
price="10">
<Sprite texture ="not.png" depth="0.8"/>
@@ -105,7 +109,8 @@
name="Light Component"
Tags="smallitem"
pickdistance="150"
linkable="true">
linkable="true"
price="10">
<Sprite texture ="light.png" depth="0.8"/>
@@ -133,7 +138,8 @@
name="Oxygen Detector"
Tags="smallitem"
pickdistance="150"
linkable="true">
linkable="true"
price="10">
<Sprite texture ="light.png" depth="0.8"/>
@@ -157,7 +163,8 @@
name="RegEx Find Component"
Tags="smallitem"
pickdistance="150"
linkable="true">
linkable="true"
price="10">
<Sprite texture ="light.png" depth="0.8"/>