Improved map rendering, shops, light bugfix, junction boxes wont break as easily
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@@ -7,7 +7,8 @@
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Tags="smallitem"
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pickdistance="150"
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linkable="true"
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canbepicked="true">
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canbepicked="true"
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price="10">
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<Sprite texture ="wire.png" depth="0.55"/>
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@@ -23,7 +24,8 @@
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name="And Component"
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Tags="smallitem"
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pickdistance="150"
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linkable="true">
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linkable="true"
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price="10">
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<Sprite texture ="and.png" depth="0.8"/>
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@@ -52,7 +54,8 @@
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name="Or Component"
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Tags="smallitem"
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pickdistance="150"
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linkable="true">
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linkable="true"
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price="10">
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<Sprite texture ="or.png" depth="0.8"/>
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@@ -79,7 +82,8 @@
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name="Not Component"
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Tags="smallitem"
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pickdistance="150"
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linkable="true">
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linkable="true"
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price="10">
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<Sprite texture ="not.png" depth="0.8"/>
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@@ -105,7 +109,8 @@
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name="Light Component"
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Tags="smallitem"
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pickdistance="150"
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linkable="true">
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linkable="true"
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price="10">
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<Sprite texture ="light.png" depth="0.8"/>
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@@ -133,7 +138,8 @@
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name="Oxygen Detector"
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Tags="smallitem"
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pickdistance="150"
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linkable="true">
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linkable="true"
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price="10">
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<Sprite texture ="light.png" depth="0.8"/>
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@@ -157,7 +163,8 @@
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name="RegEx Find Component"
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Tags="smallitem"
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pickdistance="150"
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linkable="true">
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linkable="true"
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price="10">
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<Sprite texture ="light.png" depth="0.8"/>
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