Improved map rendering, shops, light bugfix, junction boxes wont break as easily
This commit is contained in:
@@ -3,7 +3,8 @@
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<Item
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name="Oxygen Tank"
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Tags="smallitem"
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pickdistance="150">
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pickdistance="150"
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price="50">
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<Sprite texture ="oxygentank.png" depth="0.05"/>
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@@ -16,7 +17,8 @@
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<Item
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name="Diving Mask"
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Tags="smallitem"
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pickdistance="200">
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pickdistance="200"
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price="50">
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<Sprite texture ="DivingMask.png" depth="0.4"/>
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@@ -37,7 +39,8 @@
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<Item
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name="Diving Suit"
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pickdistance="200">
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pickdistance="200"
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price="200">
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<Sprite texture ="DivingSuit.png" sourcerect="82,15,46,113" depth="0.4"/>
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@@ -7,7 +7,8 @@
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Tags="smallitem"
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pickdistance="150"
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linkable="true"
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canbepicked="true">
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canbepicked="true"
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price="10">
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<Sprite texture ="wire.png" depth="0.55"/>
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@@ -23,7 +24,8 @@
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name="And Component"
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Tags="smallitem"
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pickdistance="150"
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linkable="true">
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linkable="true"
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price="10">
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<Sprite texture ="and.png" depth="0.8"/>
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@@ -52,7 +54,8 @@
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name="Or Component"
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Tags="smallitem"
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pickdistance="150"
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linkable="true">
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linkable="true"
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price="10">
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<Sprite texture ="or.png" depth="0.8"/>
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@@ -79,7 +82,8 @@
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name="Not Component"
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Tags="smallitem"
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pickdistance="150"
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linkable="true">
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linkable="true"
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price="10">
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<Sprite texture ="not.png" depth="0.8"/>
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@@ -105,7 +109,8 @@
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name="Light Component"
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Tags="smallitem"
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pickdistance="150"
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linkable="true">
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linkable="true"
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price="10">
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<Sprite texture ="light.png" depth="0.8"/>
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@@ -133,7 +138,8 @@
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name="Oxygen Detector"
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Tags="smallitem"
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pickdistance="150"
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linkable="true">
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linkable="true"
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price="10">
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<Sprite texture ="light.png" depth="0.8"/>
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@@ -157,7 +163,8 @@
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name="RegEx Find Component"
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Tags="smallitem"
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pickdistance="150"
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linkable="true">
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linkable="true"
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price="10">
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<Sprite texture ="light.png" depth="0.8"/>
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BIN
Subsurface/Content/Map/beaconSymbol.png
Normal file
BIN
Subsurface/Content/Map/beaconSymbol.png
Normal file
Binary file not shown.
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After Width: | Height: | Size: 2.5 KiB |
BIN
Subsurface/Content/Map/citySymbol.png
Normal file
BIN
Subsurface/Content/Map/citySymbol.png
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Binary file not shown.
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After Width: | Height: | Size: 2.2 KiB |
@@ -1,6 +1,7 @@
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<locationtypes>
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<None
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commonness="3">
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commonness="3"
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symbol="Content\Map\beaconSymbol.png">
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<nameformats
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f0="[name]"
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f1="[name]"
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@@ -10,7 +11,8 @@
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<City
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commonness="3"
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hireablecharacters="true">
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hireablecharacters="true"
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symbol="Content\Map\citySymbol.png">
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<nameformats
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f0="The City of [name]"
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f1="[name] City"
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@@ -20,7 +22,8 @@
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<Military
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commonness="1"
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hireablecharacters="true">
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hireablecharacters="true"
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symbol="Content\Map\militarySymbol.png">
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<nameformats
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f0="[name] Outpost"
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f1="[name] Facility"
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@@ -30,7 +33,8 @@
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<Research
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commonness="1"
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hireablecharacters="true">
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hireablecharacters="true"
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symbol="Content\Map\researchSymbol.png">
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<nameformats
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f0="[name] Research Facility"
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f1="[name] Research Center"
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BIN
Subsurface/Content/Map/militarySymbol.png
Normal file
BIN
Subsurface/Content/Map/militarySymbol.png
Normal file
Binary file not shown.
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After Width: | Height: | Size: 2.1 KiB |
BIN
Subsurface/Content/Map/researchSymbol.png
Normal file
BIN
Subsurface/Content/Map/researchSymbol.png
Normal file
Binary file not shown.
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After Width: | Height: | Size: 3.1 KiB |
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