Aiming is disabled when unconscious/stunned, the range of fire lightsources isn't randomized to reduce the amount of required convexhull updates
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@@ -50,7 +50,7 @@ namespace Barotrauma
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}
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newTargetTimer = currentTarget == null ? 5.0f : 10.0f;
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newTargetTimer = currentTarget == null ? 5.0f : 15.0f;
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}
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newTargetTimer -= deltaTime;
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