Aiming is disabled when unconscious/stunned, the range of fire lightsources isn't randomized to reduce the amount of required convexhull updates

This commit is contained in:
Regalis
2016-05-19 19:49:31 +03:00
parent a477dad1b2
commit 7113a154fe
3 changed files with 4 additions and 2 deletions
@@ -50,7 +50,7 @@ namespace Barotrauma
}
newTargetTimer = currentTarget == null ? 5.0f : 10.0f;
newTargetTimer = currentTarget == null ? 5.0f : 15.0f;
}
newTargetTimer -= deltaTime;