Collider-controlled monster movement
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@@ -15,6 +15,8 @@
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footrotation ="180.0"
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flip="true">
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<collider radius="70"/>
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<!-- head -->
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<limb id = "0" radius="30" height="86" mass = "6" type="Head" flip="true" steerforce="1.0" armorsector="0.0,180.0" armor="10.0">
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<sprite texture="Content/Characters/Mantis/mantis.png" sourcerect="0,0,101,168" depth="0.02" origin="0.4,0.53"/>
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