Build 0.20.12.0

This commit is contained in:
Markus Isberg
2022-12-09 20:08:36 +02:00
parent a10cc13566
commit 6f788fb8b4
24 changed files with 203 additions and 456 deletions
@@ -915,7 +915,7 @@ namespace Barotrauma
else
{
// Wander around outside or swimming
steeringManager.SteeringWander();
steeringManager.SteeringWander(avoidWanderingOutsideLevel: true);
if (Character.AnimController.InWater)
{
SteeringManager.SteeringAvoid(deltaTime, lookAheadDistance: avoidLookAheadDistance, weight: 5);
@@ -1860,7 +1860,7 @@ namespace Barotrauma
{
if (Character.CurrentHull == null && !canAttack)
{
SteeringManager.SteeringWander();
SteeringManager.SteeringWander(avoidWanderingOutsideLevel: true);
SteeringManager.SteeringAvoid(deltaTime, lookAheadDistance: avoidLookAheadDistance, weight: 5);
}
else
@@ -3831,7 +3831,7 @@ namespace Barotrauma
}
else
{
SteeringManager.SteeringWander();
SteeringManager.SteeringWander(avoidWanderingOutsideLevel: Character.CurrentHull == null);
if (Character.CurrentHull == null)
{
SteeringManager.SteeringAvoid(deltaTime, lookAheadDistance: avoidLookAheadDistance, weight: 5);