diff --git a/Barotrauma/BarotraumaClient/Source/GameMain.cs b/Barotrauma/BarotraumaClient/Source/GameMain.cs index ee67bb654..983fa9c6c 100644 --- a/Barotrauma/BarotraumaClient/Source/GameMain.cs +++ b/Barotrauma/BarotraumaClient/Source/GameMain.cs @@ -343,7 +343,7 @@ namespace Barotrauma SoundManager.SetCategoryGainMultiplier("ui", Config.SoundVolume); SoundManager.SetCategoryGainMultiplier("waterambience", Config.SoundVolume); SoundManager.SetCategoryGainMultiplier("music", Config.MusicVolume); - SoundManager.SetCategoryGainMultiplier("voip", Config.VoiceChatVolume * 5.0f); + SoundManager.SetCategoryGainMultiplier("voip", Config.VoiceChatVolume * 20.0f); if (Config.EnableSplashScreen) { var pendingSplashScreens = TitleScreen.PendingSplashScreens; diff --git a/Barotrauma/BarotraumaShared/Source/GameSettings.cs b/Barotrauma/BarotraumaShared/Source/GameSettings.cs index 3227f1413..0b3f91c9a 100644 --- a/Barotrauma/BarotraumaShared/Source/GameSettings.cs +++ b/Barotrauma/BarotraumaShared/Source/GameSettings.cs @@ -206,7 +206,7 @@ namespace Barotrauma { voiceChatVolume = MathHelper.Clamp(value, 0.0f, 1.0f); #if CLIENT - GameMain.SoundManager?.SetCategoryGainMultiplier("voip", voiceChatVolume * 5.0f); + GameMain.SoundManager?.SetCategoryGainMultiplier("voip", voiceChatVolume * 20.0f); #endif } }