v1.6.17.0 (Unto the Breach update)

This commit is contained in:
Regalis11
2024-10-22 17:29:04 +03:00
parent e74b3cdb17
commit 6e6c17e100
417 changed files with 17166 additions and 5870 deletions
@@ -12,15 +12,18 @@ namespace Barotrauma.Networking
UPDATE_INGAME, //update state ingame
SERVER_SETTINGS, //change server settings
SERVER_SETTINGS_PERKS, //change disembark perks (has different permissions from the rest of server settings)
CAMPAIGN_SETUP_INFO,
FILE_REQUEST, //request a (submarine) file from the server
VOICE,
PING_RESPONSE,
RESPONSE_CANCEL_STARTGAME, //tell the server you do not wish to start with the given warnings active
RESPONSE_STARTGAME, //tell the server whether you're ready to start
SERVER_COMMAND, //tell the server to end a round or kick/ban someone (special permissions required)
@@ -39,7 +42,9 @@ namespace Barotrauma.Networking
CIRCUITBOX,
READY_CHECK,
READY_TO_SPAWN,
TAKEOVERBOT
TAKEOVERBOT,
REQUEST_BACKUP_INDICES // client wants a list of available backups for a save file
}
enum ClientNetSegment
@@ -81,6 +86,8 @@ namespace Barotrauma.Networking
CLIENT_PINGS, //tell the client the pings of all other clients
QUERY_STARTGAME, //ask the clients whether they're ready to start
WARN_STARTGAME, //round is about to start with invalid (perk) settings, warn the clients before starting
CANCEL_STARTGAME, //someone requested the round start to be cancelled due to invalid settings, tell the other clients
STARTGAME, //start a new round
STARTGAMEFINALIZE, //finalize round initialization
ENDGAME,
@@ -92,7 +99,9 @@ namespace Barotrauma.Networking
MEDICAL, //medical clinic
CIRCUITBOX,
MONEY,
READY_CHECK //start, end and update a ready check
READY_CHECK, //start, end and update a ready check
SEND_BACKUP_INDICES // the server sends a list of available backups for a save file
}
enum ServerNetSegment
{