v1.6.17.0 (Unto the Breach update)
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@@ -300,7 +300,7 @@ namespace Barotrauma.Items.Components
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}
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else if (!string.IsNullOrWhiteSpace(ItemIdentifier))
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{
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Identifier[] allItems = ItemIdentifier.Split(',').Select(s => s.Trim()).ToIdentifiers().ToArray();
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Identifier[] allItems = ItemIdentifier.ToIdentifiers().ToArray();
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Identifier itemIdentifier = allItems.GetRandomUnsynced();
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ItemPrefab? prefab = ItemPrefab.Find(null, itemIdentifier);
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if (prefab is null) { return; }
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@@ -320,7 +320,7 @@ namespace Barotrauma.Items.Components
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{
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if (!string.IsNullOrWhiteSpace(SpeciesName))
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{
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Identifier[] allSpecies = SpeciesName.Split(',').Select(s => s.Trim()).ToIdentifiers().ToArray();
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Identifier[] allSpecies = SpeciesName.ToIdentifiers().ToArray();
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Identifier species = allSpecies.GetRandomUnsynced();
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Entity.Spawner?.AddCharacterToSpawnQueue(species, pos, onSpawn);
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}
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