v1.6.17.0 (Unto the Breach update)

This commit is contained in:
Regalis11
2024-10-22 17:29:04 +03:00
parent e74b3cdb17
commit 6e6c17e100
417 changed files with 17166 additions and 5870 deletions
@@ -11,6 +11,10 @@ namespace Barotrauma
{
public string Text;
public List<EventAction> Actions;
/// <summary>
/// Should this option end the conversation (closing the conversation prompt?). By default, options that don't have any actions inside them, or that only have a GoTo action, end the conversation.
/// But if there are other actions inside the option, the game assumes there may be some kind of a follow-up coming to the conversation, and by default leaves it open.
/// </summary>
public bool EndConversation;
private int currentSubAction = 0;