v1.6.17.0 (Unto the Breach update)
This commit is contained in:
+5
-6
@@ -1,11 +1,9 @@
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using Barotrauma.Extensions;
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using Microsoft.Xna.Framework;
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using System;
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using System.Collections.Generic;
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using System.Collections.Immutable;
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using System.Linq;
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using System.Reflection;
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using System.Xml.Linq;
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using Barotrauma.Extensions;
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namespace Barotrauma
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{
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@@ -55,18 +53,19 @@ namespace Barotrauma
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return;
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}
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if (AfflictionPrefab.Prefabs.ContainsKey(identifier))
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if (AfflictionPrefab.Prefabs.TryGet(identifier, out var existingAffliction))
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{
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if (overriding)
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{
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DebugConsole.NewMessage(
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$"Overriding an affliction or a buff with the identifier '{identifier}' using the file '{Path}'",
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$"Overriding an affliction or a buff with the identifier '{identifier}' using the version in '{element.ContentPackage.Name}'",
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Color.MediumPurple);
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}
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else
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{
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DebugConsole.ThrowError(
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$"Duplicate affliction: '{identifier}' defined in {elementName} of '{Path}'",
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$"Duplicate affliction: '{identifier}' defined in {element.ContentPackage.Name} is already defined in the previously loaded content package {existingAffliction.ContentPackage.Name}."+
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$" You may need to adjust the mod load order to make sure {element.ContentPackage.Name} is loaded first.",
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contentPackage: element?.ContentPackage);
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return;
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}
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+15
-11
@@ -1,4 +1,4 @@
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using Barotrauma.Extensions;
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using Barotrauma.Extensions;
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using Microsoft.Xna.Framework;
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using System;
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using System.Collections.Generic;
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@@ -86,23 +86,27 @@ namespace Barotrauma
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if (ragdollParams != null)
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{
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HashSet<string> texturePaths = new HashSet<string>
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{
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ContentPath.FromRaw(CharacterPrefab.Prefabs[speciesName].ContentPackage, ragdollParams.Texture).Value
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};
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HashSet<ContentPath> texturePaths = new HashSet<ContentPath>();
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AddTexturePath(ragdollParams.Texture);
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foreach (RagdollParams.LimbParams limb in ragdollParams.Limbs)
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{
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if (!string.IsNullOrEmpty(limb.normalSpriteParams?.Texture)) { texturePaths.Add(limb.normalSpriteParams.Texture); }
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if (!string.IsNullOrEmpty(limb.deformSpriteParams?.Texture)) { texturePaths.Add(limb.deformSpriteParams.Texture); }
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if (!string.IsNullOrEmpty(limb.damagedSpriteParams?.Texture)) { texturePaths.Add(limb.damagedSpriteParams.Texture); }
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AddTexturePath(limb.normalSpriteParams?.Texture);
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AddTexturePath(limb.deformSpriteParams?.Texture);
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AddTexturePath(limb.damagedSpriteParams?.Texture);
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foreach (var decorativeSprite in limb.decorativeSpriteParams)
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{
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if (!string.IsNullOrEmpty(decorativeSprite.Texture)) { texturePaths.Add(decorativeSprite.Texture); }
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AddTexturePath(decorativeSprite.Texture);
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}
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}
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foreach (string texturePath in texturePaths)
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foreach (ContentPath texturePath in texturePaths)
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{
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addPreloadedSprite(new Sprite(texturePath, Vector2.Zero));
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addPreloadedSprite(new Sprite(texturePath.Value, Vector2.Zero));
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}
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void AddTexturePath(string path)
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{
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if (string.IsNullOrEmpty(path)) { return; }
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texturePaths.Add(ContentPath.FromRaw(characterPrefab.ContentPackage, ragdollParams.Texture));
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}
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}
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#endif
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+17
@@ -0,0 +1,17 @@
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using System.Xml.Linq;
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namespace Barotrauma
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{
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internal sealed class DisembarkPerkFile : GenericPrefabFile<DisembarkPerkPrefab>
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{
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public DisembarkPerkFile(ContentPackage contentPackage, ContentPath path) : base(contentPackage, path) { }
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protected override bool MatchesSingular(Identifier identifier) => identifier == "disembarkperk";
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protected override bool MatchesPlural(Identifier identifier) => identifier == "disembarkperks";
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protected override PrefabCollection<DisembarkPerkPrefab> Prefabs => DisembarkPerkPrefab.Prefabs;
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protected override DisembarkPerkPrefab CreatePrefab(ContentXElement element)
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{
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return new DisembarkPerkPrefab(element, this);
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}
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}
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}
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