v1.6.17.0 (Unto the Breach update)
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@@ -77,9 +77,8 @@ namespace Barotrauma
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this.container = container;
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}
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protected override bool CheckObjectiveSpecific()
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protected override bool CheckObjectiveState()
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{
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if (IsCompleted) { return true; }
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if (container?.Item == null || !container.Item.HasAccess(character))
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{
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Abandon = true;
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