v1.6.17.0 (Unto the Breach update)
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@@ -205,7 +205,7 @@ namespace Barotrauma
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if (Character.Controlled.SelectedItem.GetComponent<Reactor>() is Reactor reactor && reactor.PowerOn &&
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Character.Controlled.SelectedItem.OwnInventory?.AllItems is IEnumerable<Item> containedItems &&
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containedItems.Count(i => i.HasTag(Tags.Fuel)) > 1)
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containedItems.Count(i => i.HasTag(Tags.ReactorFuel)) > 1)
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{
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if (DisplayHint("onisinteracting.reactorwithextrarods".ToIdentifier())) { return; }
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}
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