v1.6.17.0 (Unto the Breach update)
This commit is contained in:
@@ -282,10 +282,10 @@ namespace Barotrauma
|
||||
public void SetRespawnInfo(string text, Color textColor, bool waitForNextRoundRespawn, bool hideButtons = false)
|
||||
{
|
||||
if (topLeftButtonGroup == null) { return; }
|
||||
|
||||
|
||||
bool permadeathMode = GameMain.NetworkMember?.ServerSettings is { RespawnMode: RespawnMode.Permadeath };
|
||||
bool ironmanMode = GameMain.NetworkMember is { ServerSettings: { RespawnMode: RespawnMode.Permadeath, IronmanMode: true } };
|
||||
|
||||
bool ironmanMode = GameMain.NetworkMember?.ServerSettings is { IronmanModeActive: true };
|
||||
|
||||
bool hasRespawnOptions;
|
||||
if (permadeathMode)
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user