v1.6.17.0 (Unto the Breach update)
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@@ -58,7 +58,7 @@ internal class DeathPrompt
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const float FadeInDuration = 1.0f;
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bool permadeath = GameMain.NetworkMember is { ServerSettings.RespawnMode: RespawnMode.Permadeath };
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bool ironman = GameMain.NetworkMember is { ServerSettings: { RespawnMode: RespawnMode.Permadeath, IronmanMode: true } };
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bool ironman = GameMain.NetworkMember is { ServerSettings.IronmanModeActive: true };
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var background = new GUICustomComponent(new RectTransform(Vector2.One, GUI.Canvas, Anchor.Center), onDraw: DrawBackground)
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{
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